From feedback on Waving Hands' BoardGameGeek thread: no label-and-colon
lines or abstract headings around the game; histories read oldest
first; the move and its button stay together and in view; warn before
a wasted move rather than after; let a move be typed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0141G6xqLeNRYEtviLWSB5Up
"About this game — a labor of love" opens a dialog with the game, the
tally, more games and a way to send word each on a tab of its own
(About.svelte, shared through the kit), instead of one long fold at the
foot of the hall. Arrow keys walk the tabs; Escape or a click outside
closes it; a link to #about opens it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
The landing page was a static page in the blog, served by the Yunohost
box through an nginx drop-in and an SSOwat rule. It now lives in
gamehall/site beside family.json, is served by Caddy on the shared host
with the games (gamehall/gamehall.caddy), and publishes with
gamehall/deploy.sh. Its share image is its own, not the blog's.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
The room counts rounds played and sends the count in its view; a page
sends it back with each move, and the server refuses a move whose count
is behind (a slow connection, a second click, a stale tab), or that has
no count at all (an old page, told to reload). Before, such a move was
taken as the move for the next round. Found in Dip's acceptance run.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
Conventions gain a section on in-game language: an image with every
fact, the fact exact, unfolding effects told a turn at a time and naming
the turn they end on, our own words rather than an older version's, and
chronicle wording shipped without a rules revision. new-game.sh points
at it, and the demo game's lines follow it. Born in Waving Hands'
atmospheric chronicle.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0141G6xqLeNRYEtviLWSB5Up
Ported from Wiz-War, where each earned its keep. All on the ledger:
galleryTalk, challenge and rematch lines, gallery chat signed with a
name, held seats on a rematch table's room line. Twenty-two protocol
checks against a scratch server and a replay after restart.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG