The template's about panel is a TabbedDialog, opened by its address
About.svelte goes; #about opens the panel through the router, so it closes and reopens cleanly and a tab can be linked to. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
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@@ -13,9 +13,10 @@ README.
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is and unread talk), *your reports to the keeper*, and *about this game —
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a labor of love*, which opens the about panel: a dialog of tabs (The
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game, The tally, More games, Send word; a game may add its own, as Dip's
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Playing here), `About.svelte`, with each game's words in its hall. Its
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strip is `Tabs.svelte`, which also serves a long reading page such as the
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guide or the rules, where `address` lets a #fragment open a tab.
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Playing here), `TabbedDialog.svelte`, with each game's words in its hall.
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The address names the dialog (`#about`, `#about/tally`), so a plain link
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opens it; a game may put its guide and rules in dialogs the same way, as
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Dip does. Its strip of tabs is `Tabs.svelte`.
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- **A table** is a room. Its code is four letters or digits from an alphabet
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with no look-alikes, and its link is `/join/CODE`. The masthead button
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reads *invite friends · room CODE* and copies the link. Whoever opened
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