The template's about panel is a TabbedDialog, opened by its address

About.svelte goes; #about opens the panel through the router, so it
closes and reopens cleanly and a tab can be linked to.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
This commit is contained in:
Eric Wagoner
2026-09-28 14:49:39 -04:00
co-authored by Claude Opus 5.5
parent c3fca6c5c7
commit 2810076677
3 changed files with 19 additions and 112 deletions
+4 -3
View File
@@ -13,9 +13,10 @@ README.
is and unread talk), *your reports to the keeper*, and *about this game —
a labor of love*, which opens the about panel: a dialog of tabs (The
game, The tally, More games, Send word; a game may add its own, as Dip's
Playing here), `About.svelte`, with each game's words in its hall. Its
strip is `Tabs.svelte`, which also serves a long reading page such as the
guide or the rules, where `address` lets a #fragment open a tab.
Playing here), `TabbedDialog.svelte`, with each game's words in its hall.
The address names the dialog (`#about`, `#about/tally`), so a plain link
opens it; a game may put its guide and rules in dialogs the same way, as
Dip does. Its strip of tabs is `Tabs.svelte`.
- **A table** is a room. Its code is four letters or digits from an alphabet
with no look-alikes, and its link is `/join/CODE`. The masthead button
reads *invite friends · room CODE* and copies the link. Whoever opened