Preferences: a panel of what the browser remembers about its player, with the kit's motion and confirm-move settings, a game's own declarations, and the host's last table options as defaults
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
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Claude Fable 5.1
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@@ -64,6 +64,13 @@ README.
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where the keeper roosts. It lives in the about panel; the colophons, the
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rules page and the guide each carry a one-line mail link.
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- **Preferences** are what a browser remembers about its player: a panel
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opened from *preferences* in the hall and the masthead, kept in
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localStorage and nowhere else. The kit's own settings are motion (full or
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reduced, and the system's reduced-motion request counts too) and
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confirming a move before it is sent; a game declares more in
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`GameSpec.preferences` and the panel renders them. The hall also
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remembers the host's last table options as the next table's defaults.
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- **The tally** sits in the about panel: what the ledgers add up to
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(tables, games begun and finished, names seated, turns, time at the
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table, games with a bot, talk), counted on demand from the files and
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