Eric Wagoner and Claude Opus 5.5
59494aa29f
A settled move may be taken back as a draft while the round still waits on others
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-29 12:26:32 -04:00
Eric Wagoner and Claude Opus 5.5
f78ff3ef8c
The hall puts games in play first for someone coming back, finished ones further down, and reads a game looking up as looking, not unreachable
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-29 12:25:07 -04:00
Eric Wagoner and Claude Opus 5.5
8ba02006ca
The server's doors hold: a ceiling on a seat's actions, twenty sockets an address, silent sockets closed, slow requests cut off, and rooms kept beside the project wherever it is started
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-29 12:20:55 -04:00
Eric Wagoner and Claude Opus 5.5
d97d709212
A game may count its own lines from every game begun, not only those finished
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-29 12:20:03 -04:00
Eric Wagoner and Claude Opus 5.5
403232087d
Bots that play on alone do it at a pace to watch, a round every two seconds after the first few, and a seat may hurry them to the end
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-29 12:19:38 -04:00
Eric Wagoner and Claude Opus 5.5
99a0b23f59
A game may give its bots words: they speak as a round opens and when spoken to, remember by notes nobody sees, and read the talk when they move
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-29 12:18:46 -04:00
Eric Wagoner and Claude Opus 5.5
8c99126aee
A table may ask each seat to rank its choices before the deal, in secret; the start line keeps the rankings and create reads them
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-29 12:17:18 -04:00
Eric Wagoner and Claude Opus 5.5
eca8c92964
Table talk may be private, to the seats named and never the gallery, and a line says the round it was said in
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-29 12:16:08 -04:00
Eric Wagoner and Claude Opus 5.5
8e35d3a3a6
A seat's view carries its own move in waiting and its move in the last round it played
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-29 12:15:05 -04:00
Eric Wagoner and Claude Opus 5.5
927e49cf79
A game may take drafts: an input it does not call settled can be replaced, and the round waits for settled ones
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-29 12:14:33 -04:00
Eric Wagoner and Claude Opus 5.5
6133a2469a
A table's options and its size are read one way, in spec.ts, by the server, the tally and the replay; a game may seat fewer for some options
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-29 12:13:54 -04:00
Eric Wagoner and Claude Opus 5.5
2810076677
The template's about panel is a TabbedDialog, opened by its address
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About.svelte goes; #about opens the panel through the router, so it
closes and reopens cleanly and a tab can be linked to.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-28 14:49:39 -04:00
Eric Wagoner and Claude Opus 5.5
6039b6c248
Tabs.svelte: the about panel's strip, shared with long reading pages
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-28 13:52:15 -04:00
Eric Wagoner and Claude Opus 5.5
813d111bbd
The about panel is a dialog of tabs, as Wiz-War's is, not a wall of text
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"About this game — a labor of love" opens a dialog with the game, the
tally, more games and a way to send word each on a tab of its own
(About.svelte, shared through the kit), instead of one long fold at the
foot of the hall. Arrow keys walk the tabs; Escape or a click outside
closes it; a link to #about opens it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-27 20:40:39 -04:00
Eric Wagoner and Claude Opus 5.5
7268c3f1ae
Kestrel's Hall moves into the kit and onto the shared host
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The landing page was a static page in the blog, served by the Yunohost
box through an nginx drop-in and an SSOwat rule. It now lives in
gamehall/site beside family.json, is served by Caddy on the shared host
with the games (gamehall/gamehall.caddy), and publishes with
gamehall/deploy.sh. Its share image is its own, not the blog's.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-26 12:11:00 -04:00
Eric Wagoner and Claude Opus 5.5
a9c0f68cb1
Conventions: create receives the table options
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-26 00:35:35 -04:00
Eric Wagoner and Claude Opus 5.5
7f340698d5
A move names the round it was made for; a stale one is refused
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The room counts rounds played and sends the count in its view; a page
sends it back with each move, and the server refuses a move whose count
is behind (a slow connection, a second click, a stale tab), or that has
no count at all (an old page, told to reload). Before, such a move was
taken as the move for the next round. Found in Dip's acceptance run.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-25 22:19:43 -04:00
Eric Wagoner and Claude Opus 5.5
cd9d14ec35
The voice: every game speaks in its own world
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Conventions gain a section on in-game language: an image with every
fact, the fact exact, unfolding effects told a turn at a time and naming
the turn they end on, our own words rather than an older version's, and
chronicle wording shipped without a rules revision. new-game.sh points
at it, and the demo game's lines follow it. Born in Waving Hands'
atmospheric chronicle.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_0141G6xqLeNRYEtviLWSB5Up
2026-09-24 23:57:59 -04:00
Eric Wagoner and Claude Fable 5.1
bce01a013a
The family list knows the hall: about panels link to gamehall.kestrelsnest.social, and a new game gets a card there
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Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-23 21:04:28 -04:00
Eric Wagoner and Claude Fable 5.1
2d78ab6b3f
The about panel says the games are free and where the hosting tip jar is
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Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-23 20:25:02 -04:00
Eric Wagoner and Claude Fable 5.1
3825dfb44c
Preferences: a panel of what the browser remembers about its player, with the kit's motion and confirm-move settings, a game's own declarations, and the host's last table options as defaults
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Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-23 18:54:22 -04:00
Eric Wagoner and Claude Fable 5.1
7aa05536c2
The tally: what the ledgers add up to, in every game's about panel, with the game's own lines through GameSpec.tally
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Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-23 18:16:41 -04:00
Eric Wagoner and Claude Fable 5.1
63bd154798
Table options: the host's choices when opening a table, declared by the game, recorded on the room line
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Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-23 12:45:42 -04:00
Eric Wagoner and Claude Fable 5.1
6dce3b82f0
Rematches, seats that travel by phrase, the keeper's bell with the hour where they live, the host's leave for the gallery to talk, and seats doubted before they are dropped
...
Ported from Wiz-War, where each earned its keep. All on the ledger:
galleryTalk, challenge and rematch lines, gallery chat signed with a
name, held seats on a rematch table's room line. Twenty-two protocol
checks against a scratch server and a replay after restart.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-23 12:19:03 -04:00
Eric Wagoner and Claude Fable 5.1
c934bbe434
Hashed seat tokens, ledgered inputs, refusable moves, disk-checked codes, host-only bots, and a drift script
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Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_0141G6xqLeNRYEtviLWSB5Up
2026-09-23 12:07:53 -04:00
Eric Wagoner and Claude Fable 5.1
ddb18cb08a
The host begins at every table size and may send a bot away
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Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_0141G6xqLeNRYEtviLWSB5Up
2026-09-23 11:21:42 -04:00
Eric Wagoner and Claude Fable 5.1
1cd24e3ddd
The game kit: the shared infrastructure of Wiz-War and Waving Hands as a template
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Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_0141G6xqLeNRYEtviLWSB5Up
2026-09-23 11:00:05 -04:00