The house rulings say how a loaded slime goes off

One spell per wizard who pushes in, oldest first — the card says only
that each goes off once.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
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Eric Wagoner
2026-09-07 16:05:03 -05:00
co-authored by Claude Fable 5.1
parent 44c7ff8379
commit 09fcaaf4e3
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long way round, and the goat lands on the victim's square. There
is no ceiling. MAD DASH doubles the whole allowance, NUMBER cards
included, so a well-placed goat can ram for sixteen.</p>
<p>Spells cast at a FILL SQUARE WITH SLIME lodge in the gel, and a
slime may hold several. They go off one at a time, oldest first:
each wizard who pushes in springs one spell, the next wizard the
next. The card says only that each spell goes off once; the queue
is this table's reading. A slime shows how many it holds, and a
peek names them, since every cast into it was seen.</p>
<p>Clockwork wizards — the automatons — play from the same redacted
view a human seat gets and obey every rule; a tier changes what
they draw and know, never how correctly they play.</p>