diff --git a/packages/web/src/Help.svelte b/packages/web/src/Help.svelte index b54af7c..153833e 100644 --- a/packages/web/src/Help.svelte +++ b/packages/web/src/Help.svelte @@ -216,6 +216,12 @@ long way round, and the goat lands on the victim's square. There is no ceiling. MAD DASH doubles the whole allowance, NUMBER cards included, so a well-placed goat can ram for sixteen.

+

Spells cast at a FILL SQUARE WITH SLIME lodge in the gel, and a + slime may hold several. They go off one at a time, oldest first: + each wizard who pushes in springs one spell, the next wizard the + next. The card says only that each spell goes off once; the queue + is this table's reading. A slime shows how many it holds, and a + peek names them, since every cast into it was seen.

Clockwork wizards — the automatons — play from the same redacted view a human seat gets and obey every rule; a tier changes what they draw and know, never how correctly they play.