ef661c79adeff8bdc3911f946144928d2ca9af34
Every player-facing D4 roll now lands in the chronicle as pips with its purpose: "🎲 alice rolls a 3 — aiming at the unseen — only a 1 finds them." A shared rollD4 helper threads the generic dieRolled event through blind staggers and swings, pit leaps, ooze and pit struggles, and the invisible/shrink miss rolls — the table sees the die land, exactly as it would in person. Rolls whose numbers already showed (the troll's swing, the misdirection direction, the opening roll-off) keep their lines. And the physical die's other job — "any 50-50 call" — gets its button: 🎲 beside the say-box in online games (server-rolled, published through the chat ledger so it persists, replays, and counts toward unread badges) and under the chronicle in hotseat, rolled on the device. Chronicle only; no game state touched. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Description
A web port of the 6th edition Wiz-War by Jolly Games / Chessex
254 MiB
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