ee6a08f25c1e2c219edb2835adbad33257526649
The four placements accumulated invisibly until the last click cast the spell. Each token now marks its square as it is placed, numbered in click order — the 1 is the real trap — and tapping a placed token lifts it again, since the four must be distinct squares. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Description
A web port of the 6th edition Wiz-War by Jolly Games / Chessex
301 MiB
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