e713d6958213d575d43eaa188cbf62e9528c4bc3
The whiff darkens to slate and sweeps longer; the portal-cell opens a dark void behind its collapsing rings — an opening in space, not a selected square; the tacks grow half again and recoil harder; the streak's reveal slows so the travel reads even in a sampled frame; dust lifts its contrast a step without turning heavy. The sector ghosts stay board-machinery on purpose — the reviewer allowed it, and the maze grinding IS an operation, not a spell. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Description
A web port of the 6th edition Wiz-War by Jolly Games / Chessex
301 MiB
Languages
TypeScript
68.3%
Svelte
28.2%
JavaScript
1.7%
Shell
1.4%
HTML
0.3%