9501a85be4c5d82ff9a2e8a2c030b38c657d5292
The design system is the physical set itself, taken from the scans: card-stock cream, warm ink, and the six wizard marker colors, laid on a dark leather tabletop. Cards in your hand are now the actual cards — vertical corner rails (ATTACK / L.O.S. / ADJACENT), condensed gothic titles, brown body text on cream, number cards as big bordered numerals with per-value border styles; selecting lifts a card from the fan. The board matches the physical tiles: ink-outlined white brick walls on cracked flagstone, plank doors, eight-point home stars in each wizard's color, swirled treasure discs, warp arrows. The sidebar is paper: a turn slip, the rulebook's own hand-scrawled life-points score sheet (Caveat over ruled lines), and a typewritten chronicle that scrolls itself. The lobby is the box lid. Type: Oswald condensed display / Archivo Narrow body / Courier Prime log. Buttons are ink stamps. Board height-caps so board, actions, and the full hand share one screen; responsive stack below 900px; reduced motion respected. Verified with live screenshots at 1440x900. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Description
A web port of the 6th edition Wiz-War by Jolly Games / Chessex
254 MiB
Languages
TypeScript
74.1%
Svelte
24.8%
HTML
0.6%
Shell
0.4%
JavaScript
0.1%