70d7b4babb8f4722985b2c76ad8dd68810023c40
Replay steps carry the same events the live table saw, so the spells flare on catch-up reels and whole-game replays alike — retroactively: stored games re-derive their events on replay, so every fireball ever thrown bursts again. Step changes clear pending effects so scrubbing backward does not smear. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Description
A web port of the 6th edition Wiz-War by Jolly Games / Chessex
301 MiB
Languages
TypeScript
68.3%
Svelte
28.2%
JavaScript
1.7%
Shell
1.4%
HTML
0.3%