6da350fd461084b310ef7eb55895aaa7f4133787
The reflected spell turns in the air and flies home wearing its own colors, striking its caster with the hit it meant for someone else. Warp travel glows green at both mouths. Punches land as a proper burst star; creature blows rake three red gashes; an absorbed spell is a little card swallowed into the absorber, spinning as it shrinks. And ongoing spells now wear their look between events: firewalls lick and glow, the invisible and misted breathe at a fraction of opacity, Medusa's victims gray to stone, and the webbed wear their webs. The pulses stop under reduced motion; the informative looks stay. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Description
A web port of the 6th edition Wiz-War by Jolly Games / Chessex
254 MiB
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