68b0da6301c773348eb2da0dc0ba2c594db44ebc
The showstopper: sectors visibly move — a dashed parchment ghost rotates through its quarter-turn or slides the whole way to its new ground (corrected for rev-11 renormalization, since the event records pre-shift origins and the view holds the truth). Death sends a small soul drifting up from the token; victory bursts fireworks over the winner's home, three volleys; CHAOS spins a triple spiral over the whole maze and stands alone in its batch. And the slapstick tier: knockbacks, shoves, drags, and pit-jumps leave a motion streak; falling in a pit swallows dark with dust; ooze gets a wobbling pratfall ellipse; tacks sting in three hopping asterisks; thornbush snaps green; slime sinks its ring; a successful pit climb puffs dust. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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A web port of the 6th edition Wiz-War by Jolly Games / Chessex
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