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wizwar6e/packages/web/src
Eric WagonerandClaude Fable 5.1 4cc0423846 The first minute, for a stranger: what the game is, what to do, and how to join
The landing says the pitch before it asks for a name — steal treasure,
blast through walls, outwit your friends — and states the goal. The
coach says "select a card, then choose its target," which is what the
cards actually want. The turn banner counts treasures home beside the
moves left. The council speaks once when its three voices agree. A
friend arriving on an invite link meets "Join Eric's game," a name
field, and a seat, with the gallery an afterthought; the masthead
says "invite friends" beside the room code. The first-person view has
a toggle beside the board instead of a checkbox in preferences. How
to play opens with winning. And a shared moment's card is titled by
the turn's story — the treasure carried home, the blow that landed,
the spell cast — instead of whose turn it was.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-15 23:03:17 -04:00
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