4833a229e1034a6513dfe4c11855a2b142229909
An hour of rules archaeology, summarized: DIMENSIONAL WARP denies LOS explicitly (its tokens stay sightless); the AUTO WARP describes how to trace sight across a join; and on the lettered wraparounds the texts are silent — no grant, no denial. The FAQ's Permawarp rulings even have area effects counting distance through warps. Where the texts are silent, the edition's own table breaks the tie, and the table says the open sides see. Board openings carry sight in every revision (a permissive change: every stored game's log replays clean); the brief rev-7 restriction and its legacy flag are gone, along with the sophistry that justified them. The adjacency geometry stands. The friend's sticky-wand shot through the C opening was legal after all. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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A web port of the 6th edition Wiz-War by Jolly Games / Chessex
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