45803a26647e121e89302b17f2e90825c6f64d04
Interrupt and Opportunity Fire were fully playable out of turn — tap the card while another wizard acts — but nothing said so, and cards are otherwise inert out of turn, so playtesters never tried. Now, whenever the moment is live (someone else's turn, no attack or chaos pending, past round one, not hotseat), those cards wear a pulsing golden glow in your hand and the rail says to tap one. The glow respects prefers-reduced-motion. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Description
A web port of the 6th edition Wiz-War by Jolly Games / Chessex
254 MiB
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TypeScript
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HTML
0.6%
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0.4%
JavaScript
0.1%