Eric WagonerandClaude Fable 5 3e1fe059fa Disable treasure buttons when they cannot apply
Pick Up Treasure is disabled unless an uncarried treasure sits on your
square (and your actions haven't ended); Drop Treasure unless you are
actually carrying one. The warp-step button reuses the same derived
state. Buttons stay visible for stable layout — they just stop
inviting impossible clicks.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-15 23:26:20 -04:00
S
Description
A web port of the 6th edition Wiz-War by Jolly Games / Chessex
254 MiB
Languages
TypeScript 74.1%
Svelte 24.8%
HTML 0.6%
Shell 0.4%
JavaScript 0.1%