22153b1e1bdab785f43983a02f4be466d9d1f9f3
First wizard was never random: createGame has always rolled a die per player from the seed, re-rolling ties, and the gameStarted event carried every pip — straight into a log line that said only "X goes first." Now the table sees the ceremony: a dice modal as the boards flip, one row per wizard, the trophy on the high roll, a note when tied wizards rolled again — in online games and hotseat alike. The chronicle line keeps the full roll-off too. Pure presentation; the dice were always honest. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Description
A web port of the 6th edition Wiz-War by Jolly Games / Chessex
301 MiB
Languages
TypeScript
68.3%
Svelte
28.2%
JavaScript
1.7%
Shell
1.4%
HTML
0.3%