Engine: pit-rim exits live in one helper (pitRimExits) shared by the resolver and the automaton; chargeReach names the six-stride cap; dust sight is inDust + dustAtEnd; PushPending is exported once; the force-field counter builds its events in one list; drawUnderSlowDeath says what it draws under. Test groups are named for the rule they pin, not the revision that introduced it. Client: one smoothstep; one edgeScar per battle-scarred edge; one board-zone rule (which also seats the caption strip on phones); the compass names live in SIDE_NAMES; net.flash() is the one toast; MediaQuery replaces two hand-rolled matchMedia listeners; sprites carry their sizes as plain numbers and their CSS in one rule each; canvas helpers are formatted like the rest of the tree. Comments that told how a cel or a fallback used to look now say what it draws. The actions-over notice no longer blames a pickup when slime ended the turn. Server and ops: dataRoot() is the one data directory; headlineOf builds its deeds without a cast; the rollup and skills read the same way the code behaves. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
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name, description
| name | description |
|---|---|
| wizwar-visitors | The real-time Wiz-War visitors report — who is at the table right now, who came today and how far each got, what they said, what they filed, and today's traffic so far. Use when Eric asks about new players, visitors, "anyone playing?", or wants a traffic report for today. |
Wiz-War visitors
One command, one screen. The droplet prints the digest; you read it for Eric like a host glancing over the tavern.
Gather
ssh root@104.236.96.198 /usr/local/bin/wizwar-visitors.sh [YYYY-MM-DD]
Default is today, UTC. The script rolls today's partial rollup row first, so the traffic line is current to the minute. Its output:
- as of / live sockets / rooms touched in the last hour — the "right now" line. Two sockets at a quiet hour is Eric plus one.
- traffic — today's row of
/var/lib/wizwar/rollup.jsonl: addresses of people (bots split out), front-page vs gallery vs replay views, campaigns (the tags a link carries:?ref=, a utm_source, Facebook's fbclid) and referrers. Reddit and BGG send no referrer. - players today / NEW today — names seated in rooms created today; NEW means the name's first room ever is today. Known regulars: Kestrel, Reuben, Jason, Yohon, and "Claude" (the duel seat).
- rooms today — one line each: time, code, humans vs bots, state (lobby only / started, no moves / in play), move counts, span, and the last human move with its time. Human chat lines follow the room, verbatim. Automatons' chat is omitted; humans' is the signal.
- REPORT lines and the feedback count — reports filed today, plus the unanswered total. Unanswered > 0 means run /wizwar-reports.
Read it
Lead with new names and whether anyone is at the table now. Then, for each stranger, say how far they got and where they stopped — the last human move and the span tell it: a room that is "lobby only" stopped before the start button; a game of under five minutes ending on pickUpTreasure is the treasure wall (the in-game slips explain it); a long span with many moves is a real session, resumable from their lobby. Quote human chat verbatim. Then the traffic line as a single sentence with the day-over-day direction if a previous row exists.
Two reads to resist: a ledger has no "finished" mark (the winner comes from replaying it), and refused commands never enter ledgers — what a player TRIED and was refused is invisible; to learn it, fetch the ledger, replay to its end with the engine, and apply the commands they plausibly sent next (see wizwar-fetch-game-files).
Numbers with their meaning
- Announcement day (2026-09-03): 117 addresses, 9 rooms, 5 strangers; before it, a good day was 27 addresses and a room or two.
- A new arrival who never presses start, or quits at a pickup, is a first-impression signal, not a rules dispute — those file reports.