1aafb9e837476393e2c879f568bfd932b116fef2
"Random" read as random ACTIONS, and a revealed random pick is barely a mystery anyway. The fourth workshop button is now "mystery": the server rolls the temperament and keeps it — the join line records it for replay, the drive loop plays it, but the room tells the table only "mystery". Roster and scoresheet show ⚙ mystery; the machine's behavior is the only tell. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Description
A web port of the 6th edition Wiz-War by Jolly Games / Chessex
301 MiB
Languages
TypeScript
68.3%
Svelte
28.2%
JavaScript
1.7%
Shell
1.4%
HTML
0.3%