Add themed board game library at /mygames/

Embed the bggpipe "Game Shelves" export (static/games/) into a themed
Hugo page. A small loader (embed.js) fetches each export page, lifts out
its <main>, rewrites relative URLs, and rewires game links to ?g=<slug>
so the blog chrome stays on every page; embed.css scopes the export's
component styling to the embed. The export itself is untouched and stays
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Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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Eric Wagoner
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co-authored by Claude Opus 4.8
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<header class="site"><a href=".././">The Game Shelves</a>
<span class="sub">a board game library</span></header>
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<p><a href="../">← the whole library</a> · <a href="https://boardgamegeek.com/boardgame/822" rel="noopener">view on BGG ↗</a></p>
<h1>Carcassonne <span class="meta">(2000)</span></h1>
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<div class="art"><img src="../art/822.jpg" alt="box art for Carcassonne"></div>
<div class="facts"><div class="factrow"><b>players</b> 25 players (best at 2, 3)</div><div class="factrow"><b>playing time</b> 3045 min</div><div class="factrow"><b>ages</b> 7+</div><div class="factrow"><b>weight</b> 1.88 / 5</div><div class="factrow"><b>BGG rank</b> 240</div><div class="factrow"><b>BGG rating</b> 7.42</div><div class="factrow"><b>designers</b> <span class="chip">Klaus-Jürgen Wrede</span></div><div class="factrow"><b>artists</b> <span class="chip">Marcel Gröber</span> <span class="chip">Doris Matthäus</span> <span class="chip">Anne Pätzke</span> <span class="chip">Chris Quilliams</span> <span class="chip">Franz-Georg Stämmele</span></div><div class="factrow"><b>publishers</b> <span class="chip">Hans im Glück</span> <span class="chip">64 Ounce Games</span> <span class="chip">999 Games</span> <span class="chip">Albi</span> <span class="chip">Astrel Games</span> <span class="chip">Bard Centrum Gier</span></div><div class="factrow"><b>categories</b> <span class="chip">Medieval</span> <span class="chip">Territory Building</span></div><div class="factrow"><b>mechanics</b> <span class="chip">Area Majority / Influence</span> <span class="chip">Enclosure</span> <span class="chip">Kill Steal</span> <span class="chip">Map Addition</span> <span class="chip">Pattern Building</span> <span class="chip">Square Grid</span> <span class="chip">Tile Placement</span></div></div>
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<div class="card desc">Carcassonne is a tile placement game in which the players draw and place a tile with a piece of southern French landscape represented on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, et cetera. Having placed a tile, the player can then decide to place one of their meeples in one of the areas on it: in the city as a knight, on the road as a robber, in the cloister as a monk, or in the field as a farmer. When that area is complete that meeple scores points for its owner.
During a game of Carcassonne, players are faced with decisions like: &quot;Is it really worth putting my last meeple there?&quot; or &quot;Should I use this tile to expand my city, or should I place it near my opponent instead, thus making it a harder for them to complete it and score points?&quot; Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.
First game in the Carcassonne series.</div>
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