Embed the bggpipe "Game Shelves" export (static/games/) into a themed Hugo page. A small loader (embed.js) fetches each export page, lifts out its <main>, rewrites relative URLs, and rewires game links to ?g=<slug> so the blog chrome stays on every page; embed.css scopes the export's component styling to the embed. The export itself is untouched and stays re-exportable. Adds the menu entry and excludes badges/ from deploy. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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HTML
37 lines
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HTML
<!doctype html>
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<html lang="en">
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<meta charset="utf-8">
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<title>Carcassonne · The Game Shelves</title>
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<meta name="description" content="Carcassonne in The Game Shelves">
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<meta property="og:title" content="Carcassonne · The Game Shelves">
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<meta property="og:image" content="../art/822.jpg">
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<link rel="icon" href="data:image/svg+xml,<svg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 100 100'><text y='.9em' font-size='90'>🎲</text></svg>">
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<link rel="stylesheet" href="../style.css">
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<header class="site"><a href=".././">The Game Shelves</a>
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<span class="sub">a board game library</span></header>
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<main>
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<p><a href="../">← the whole library</a> · <a href="https://boardgamegeek.com/boardgame/822" rel="noopener">view on BGG ↗</a></p>
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<h1>Carcassonne <span class="meta">(2000)</span></h1>
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<div class="detail">
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<div class="art"><img src="../art/822.jpg" alt="box art for Carcassonne"></div>
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<div class="facts"><div class="factrow"><b>players</b> 2–5 players (best at 2, 3)</div><div class="factrow"><b>playing time</b> 30–45 min</div><div class="factrow"><b>ages</b> 7+</div><div class="factrow"><b>weight</b> 1.88 / 5</div><div class="factrow"><b>BGG rank</b> 240</div><div class="factrow"><b>BGG rating</b> 7.42</div><div class="factrow"><b>designers</b> <span class="chip">Klaus-Jürgen Wrede</span></div><div class="factrow"><b>artists</b> <span class="chip">Marcel Gröber</span> <span class="chip">Doris Matthäus</span> <span class="chip">Anne Pätzke</span> <span class="chip">Chris Quilliams</span> <span class="chip">Franz-Georg Stämmele</span></div><div class="factrow"><b>publishers</b> <span class="chip">Hans im Glück</span> <span class="chip">64 Ounce Games</span> <span class="chip">999 Games</span> <span class="chip">Albi</span> <span class="chip">Astrel Games</span> <span class="chip">Bard Centrum Gier</span></div><div class="factrow"><b>categories</b> <span class="chip">Medieval</span> <span class="chip">Territory Building</span></div><div class="factrow"><b>mechanics</b> <span class="chip">Area Majority / Influence</span> <span class="chip">Enclosure</span> <span class="chip">Kill Steal</span> <span class="chip">Map Addition</span> <span class="chip">Pattern Building</span> <span class="chip">Square Grid</span> <span class="chip">Tile Placement</span></div></div>
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</div>
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<div class="card desc">Carcassonne is a tile placement game in which the players draw and place a tile with a piece of southern French landscape represented on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, et cetera. Having placed a tile, the player can then decide to place one of their meeples in one of the areas on it: in the city as a knight, on the road as a robber, in the cloister as a monk, or in the field as a farmer. When that area is complete that meeple scores points for its owner.
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During a game of Carcassonne, players are faced with decisions like: "Is it really worth putting my last meeple there?" or "Should I use this tile to expand my city, or should I place it near my opponent instead, thus making it a harder for them to complete it and score points?" Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.
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First game in the Carcassonne series.</div>
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<footer>
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<p><a class="pbb" href="https://boardgamegeek.com" rel="noopener"><img src="../art/powered-by-bgg.png" alt="Powered by BGG" height="40"></a></p>
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<p>The Game Shelves · cataloged from shelf photos by
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<a href="https://git.kestrelsnest.social/eric/bggpipe"
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rel="noopener">bggpipe</a></p>
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<p>Game data and cover images from <a href="https://boardgamegeek.com"
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rel="noopener">BoardGameGeek</a>. BoardGameGeek and BGG are trademarks of
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BoardGameGeek, LLC; this page is an independent project, not affiliated
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with or endorsed by BoardGameGeek.</p>
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