Commit Graph
73 Commits
Author SHA1 Message Date
Eric WagonerandClaude Fable 5 2e1693c0be Enrich's summary stops reporting a negative count
"136 entries (136 added/refreshed this run; -11 already present or
waiting)" — local library entries were counted in the same tally as API
fetches, but they have no API target, so the remainder went negative
once eleven off-BGG games existed. The two populations are now counted
and named separately, and zero-valued clauses are omitted:
"136 entries (0 fetched from BGG; 11 local-only; 125 already present or
waiting)."

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-05 23:32:55 -04:00
Eric WagonerandClaude Fable 5 b5e13be335 Count pending work: BGG's export lags, so raw queue rows lie
The card read "1 version updates" while upload said "skipping 1 already
done". Both were right. Recon on the live site shows the update DID
apply — the version cell reads "English first edition Year: 2012" and
its radio is checked — but BGG's XML collection export still reports
that collid with no version, even on a forced refresh. diff reads the
API, so it re-queued finished work; the log correctly refused it.

Nothing to fix in the flow: the pipeline card now counts PENDING jobs
(queue rows minus what the log completed) for both to_add and
to_update, reports outstanding failures rather than every failure ever
logged, and when everything queued is already applied it says so and
names the cause. Documented under "BGG's collection export lags the
site" so the next person doesn't chase it as a bug.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-05 23:29:25 -04:00
Eric WagonerandClaude Fable 5 e44c7e1b92 The Queue page reports what upload already did
All 36 version updates landed and all 36 still read as outstanding:
to_add.csv and to_update.csv are diff-time snapshots that never shrink,
and the page showed them without consulting the upload log. Rows now
carry their last attempt's outcome — pending / done / failed, plus
"retired" for jobs a later review decision withdrew — and each section
heads with a tally instead of a raw row count. A note explains that
finished rows persist until the next diff rebuilds the queue, and that
the log is the permanent record.

On Eric's data: to_update now reads 36 done, 0 pending.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-05 23:23:50 -04:00
Eric WagonerandClaude Fable 5 0af9ae86c5 Updates go through the collection cell: collid- and version_id-exact
The last unverified flow failed on its guess — the collection row has no
link named "own"; the edit affordances are icon anchors with no text. The
site offers something far better, now verified: the row's VERSION CELL
carries its own collid in an onclick, and the inline editor it opens is a
radio list whose values ARE version ids.

So an update addresses the copy by collid and the edition by version id —
no name matching, no pagination, no dialog, and structurally incapable of
creating a duplicate entry (it sets one field on one collid). Clicking
the radio fires CE_SaveData itself; there is no Save button, and the save
has landed when the cell stops reading "Editing". A version id the editor
doesn't offer aborts with the entry untouched.

The class docstring's UNVERIFIED list is now empty but for the
second-copy add, which --verify already reports as a copy-count
shortfall.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-05 23:15:39 -04:00
Eric WagonerandClaude Fable 5 74ecd5059b The retry badge stops offering jobs the human retired
Marking the D&D blue box "local" removed its job from the queue — but
the badge still counted its old failure and the checkbox still offered
to retry it, because the count read only upload_log.csv. A failure is
retryable only if the job is still queued AND still endorsed by
matches.csv; on Eric's data that's the difference between 2 and 1.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-05 23:06:40 -04:00
Eric WagonerandClaude Fable 5 99c1fbf02d Review decisions outrank the queue; stop waiting on OUR name for a heading
Two bugs behind one failure. Dungeons & Dragons timed out waiting for a
dialog heading matching our stored name — but BGG 140509's primary name
is "Dragones Y Mazmorras"; we matched it through an ALTERNATE name, so
that heading never appears. The add flow now waits for the Own checkbox
(the form itself) instead: /boardgame/<id>/ already establishes which
game the page is.

And the job should not have run at all. to_add.csv is a snapshot from
the last diff, so any review decision taken afterwards — local,
rejected, wrong-match — was invisible to upload. run_upload now
cross-checks every queued job against the CURRENT matches.csv and skips
those it no longer endorses, naming each and pointing at diff. When
matches.csv is absent or empty it condemns nothing: absence is not a
verdict.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-05 23:02:59 -04:00
Eric WagonerandClaude Fable 5 6e72ef22d1 The picker's paging state outlives a reopen — navigate, don't assume
Sleeping Gods and Gloomhaven "vanished on the second pass" because the
second pass began wherever the first ended: closing and reopening the
version sub-view does NOT reset it to page 1 (Angular keeps the scope),
so the rescan started mid-list and never revisited the earlier pages
holding the row. Verified against the live picker.

The second pass now clicks the visible numbered "1" anchor first — and
so does the initial scan, since paging state can outlive anything. The
reopen is gone entirely. Docs record both this and the has_text
whitespace trap.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-05 22:53:05 -04:00
Eric WagonerandClaude Fable 5 6f2f2dac53 Row clicks survive whitespace; the failure badge stops inflating
Sleeping Gods failed where three siblings passed: the second-pass row
click matched captured text with Playwright's has_text regex, which
tests raw textContent — tabs and newlines included — against a capture
that was whitespace-normalized. Rows whose markup happened to be tidy
matched; that one didn't. The picker now re-finds the row by NORMALIZED
text and clicks it by index, which also survives the list re-rendering
in a different order between openings.

And the UI's failure count only ever grew: upload_log.csv is an
append-only audit trail, so a retry that succeeds leaves its old
'failed' line in place. outstanding_failures() counts the LAST status
per job key — the same rule _plan_jobs already uses to decide what to
skip — so a landed retry clears the badge. On Eric's log: 6 'failed'
rows, 1 job actually outstanding.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-05 22:49:02 -04:00
Eric WagonerandClaude Fable 5 e49d1234d6 --retry-failed reaches the UI
The CLI could retry failed upload jobs; the web app couldn't, so a run
that hit a bug (twice today) left work only a terminal could reclaim.
/api/pipeline now reports the failed count, and the upload card grows a
"retry N failed" checkbox — shown only when there are failures — that
rides along with both Dry run and the real Upload. Help explains why
failures are skipped by default.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-05 22:44:23 -04:00
Eric WagonerandClaude Fable 5 9283a3e980 Paging clicks only visible controls: First/Prev are mobile-only
Munchkin Big Box and Tang Garden hung 30s each on a "First Page" anchor
that exists but is invisible: BGG renders every paging control twice,
and the First/Prev pair lives only in the mobile set
(<li class="visible-xs-inline">). A desktop viewport can never click it.

Paging now selects the first VISIBLE match, and returning to page 1
closes and reopens the sub-view (which always opens on page 1) instead
of reaching for a control that isn't there. A test proves no hidden
control is ever clicked — the fake picker raises if one is.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-05 22:41:42 -04:00
Eric WagonerandClaude Fable 5 ba55863cef Version picker: real pagination, and matching that declines to guess
Five games uploaded; two landed version-less. Neither was the picker's
fault: paging is an AngularJS <ul class="pagination"> of anchors, not
buttons named "next", so the old guess found no control and quit after
page one — and BGG's API version names carry printing qualifiers the
picker omits ("English edition 2018-2" vs "(English edition) (2018)").

_select_version now scans the WHOLE list (verified selectors: rows are
<li>s with a thumbnail; a[title="Next Page"] advances; the parent <li>
disables at the end), collects every candidate, then decides: one exact
match wins; failing that, one match after stripping a trailing year
qualifier wins and says so; several matches are refused outright rather
than guessed, and the reason reaches upload_log.csv. Both call sites
carry the reason through.

docs/bgg-upload-flow.md records what the live site actually does —
including that every login-gate selector the doc called "verified" was
wrong, while the "unverified" dialog structure was right.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-05 22:36:48 -04:00
Eric WagonerandClaude Fable 5 6ae2667c58 First real upload lands: three browser-flow bugs, found by doing it
A Gentle Rain is on BGG (collid 148198034, version 701315 — the
English Bloom edition matched from a shelf photo), verified by
re-fetching the collection. The failures on the way, all in the
login gate the docs called "verified" and none in the version-picker
code they called "unverified":

1. BGG's Sign In is an <a class="btn"> with NO href, so it has no
   implicit link role: get_by_role("link", name="Sign In") matched
   zero elements in EVERY state, and "no Sign In link" was read as
   "already signed in". Every run browsed anonymously.
2. The header hydrates after domcontentloaded, so for a moment
   neither control exists — a check resting on one absence guesses.
   _signed_out() now polls until the page proves one state or the
   other (Sign In vs Sign Out) and raises after 30s rather than
   assume; login is verified by the transition, and the session file
   saves only after that proof.
3. get_by_label("Own") also matched "Prev. Owned" — strict-mode
   violation; the Own checkbox is now matched exactly.

Also: Playwright's multi-line call logs no longer break upload_log.csv
into ragged rows (errors flatten to one line). Three unit tests cover
the hydration window, positive detection, and the undeterminable case.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-05 22:22:11 -04:00
Eric WagonerandClaude Fable 5 481fa63488 "Wrong game" re-searches on the spot; resolve explains what it won't do
Eric pressed wrong-game on both rows, ran resolve, and resolve
truthfully found "nothing to match" — unmatched is a human-owned state
it refuses to touch, but the button's name promised a re-match and the
pipeline was the natural place to seek one. reopen_match now clears
the match AND re-searches immediately (merged depunct search, sibling
editions included, stats attached), returning the row as an ambiguous
ballot on the very card the button lives on; if BGG is unreachable it
reopens bare with a visible warning, and re-search/manual-id remain.
run_resolve's summary now says out loud that unmatched rows wait for
the human — it never overrides a decision, including "this is wrong."

Data: the two stranded WIZ-WAR rows re-searched into ballots — both
cards now offer all three lineages, awaiting Eric's picks.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-05 21:53:22 -04:00
Eric WagonerandClaude Fable 5 1dd72d2688 The matcher stops trusting what the user can't see
Eric's question cut to the bone: "How would a user know? It matched
wiz-war and that IS the game." The auto looked unanimous because the
matcher discarded the evidence of doubt before anyone saw it — and
worse, BGG's search hides evidence of its own: results truncate
unordered in the several-hundreds (the game named "Dungeon!" appears
in NEITHER the "Dungeon!" nor the "Dungeon" search), and punctuation
can bury matches.

Three matcher changes: every title is searched raw AND depuncted,
merged by id; a name that becomes exact once its trailing
parenthetical is stripped ("Wiz-War (Eighth Edition)") is a sibling
edition — BGG files new editions as separate games — and enters the
candidate set at exact grade, so same-named lineages land in review as
a visible choice; and a LONE candidate must now earn trust (stats
fetched, sibling-grade never autos alone, true exacts must clear the
dominance ownership floor) — closing the fast path both impostors
(.dungeon at 31 owners, then Dungeon (ICP)) walked through.

Recorded outcomes: WIZ-WAR → ambiguous with all three lineages on the
ballot; Dungeon! → ambiguous (its true match is beyond BGG's search
horizon — that's what manual id is for); every legitimate auto in the
fixture set held. And the answer to Eric's second question is now
structural: re-match never re-decides — it demotes to unmatched and
the HUMAN picks from re-search or manual id; the machine only chooses
on first resolve, and it now chooses more humbly.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-05 21:47:49 -04:00
Eric WagonerandClaude Fable 5 3e61a03686 Catalog pairs same-title rows by photos, not csv position
The Wiz-War lines were displaying each other's rows: an edit re-queue
recreates its row at the END of matches.csv, and the catalog's
positional per-title pairing then crossed the wires — the 4504 line
wore 4528's open ballot while 4528's line offered 4504's pick-edition
button (whose click re-targeted by photos and safely hit the other
row, deepening the confusion). Pairing now matches run_resolve's rule:
exact photo set, then overlap, then positional fallback, with
unclaimed rows appended as their own lines. Plus a regression test
with deliberately reversed csv order, and the open-ballot marker
restyled as a quiet dotted link instead of a mis-wrapped button.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-05 21:32:46 -04:00
Eric WagonerandClaude Fable 5 e3516ea043 Fix the reopen test's key collision with the fixture's Dungeon! row
find_row prefers the fixture's version_ambiguous slot on a duplicate
title, so the test reopened the other copy and asserted against the
untouched one. A unique title removes the ambiguity the test never
meant to have.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-05 19:50:09 -04:00
Eric WagonerandClaude Fable 5 c5daad023d Same-title copies become tellable apart; wrong autos become fixable
Three split Wiz-Wars meant three identical "Wiz-War" edition cards —
version cards now carry their copy's photo thumbnails and name the
source photo in the prompt, so each ballot says which box it's about.

And the .dungeon-class failure gets its escape hatch: "wrong match" on
any matched Titles row clears the match and returns the title to
Review's unmatched queue, where re-search and manual-id already live.
Help notes the BGG wrinkle that makes this matter for Wiz-War
specifically: early editions and the FFG remake are SEPARATE games, so
a copy whose edition isn't on the ballot belongs to the sibling entry.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-05 19:49:19 -04:00
Eric WagonerandClaude Fable 5 90e75daf98 Add a game by hand: the fourth curation store
BGG wants base game and expansion as separate collection entries, but
a box that stores its expansion's bits shows one spine to the camera —
the hidden half was unreachable. "add a game" on the Titles page
records an entry in data/title_additions.json (committed, like every
curation store), joined into every rebuild BEFORE edits and dedupe: so
corrections apply to it, a later photo sighting of the same game
merges instead of duplicating (photo provenance wins), and re-adding
an existing title is a no-op. Photo-less lines show an "added by hand"
chip where their photo links would be; from resolve onward they are
ordinary titles.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-05 19:13:49 -04:00
Eric WagonerandClaude Fable 5 e187ed4f3f Off-BGG games become local library citizens
An unmatched title that's a REAL game BGG doesn't have dead-ended:
manual id or reject. The RPG local-citizen pattern generalizes to a
human decision — review (web + TUI, key l) gains "not on BGG — keep
locally": match_status "local" clears any BGG identity, diff routes it
to local_only (never queued), and enrich synthesizes a library entry
from the game's own photo reads (name, year, publisher cue — no API
call, so even a blocked run lands them; pruning keeps local keys).
Library and Titles show a "local — not on BGG" chip; Help's legend,
review description, and shortcuts cover the new verb, distinguishing
it from reject (bad read / not a game).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-05 18:59:56 -04:00
Eric WagonerandClaude Fable 5 59f4b8c43c The real-data era: token live, stubs retired, editions on demand
BGG application approved. The migration the stub markers guarded for
weeks: both synthetic caches deleted; tests/fixtures/bgg_cache
re-recorded from the live API (recording list extended to every
scenario the suite exercises — Civilization truncation, the Sorcerer
SPI tiebreak, StarForce, Flat Top's thematic year, Alice Is Missing's
rpgitem fallback); resolve --force re-matched all 133 titles for real
(109 auto, 6 ambiguous, 18 unmatched, 30 edition ballots);
data/STUB_DATA.marker deleted with its exit condition met — the guard
mechanism stays armed should stubs ever regenerate.

Reality fixed one bug and taught one lesson. The bug: a multi-type
search lists an expansion twice (once per matched type) and the parser
kept the generic boardgame entry — parse_search now dedupes by id
preferring the specific type, which is what keeps expansion tagging
(the base-vs-expansion review guard) alive on real data. The lesson:
hand-built ambiguity is tidier than the real thing — Wingspan has 46
versions with three plausible English Stonemaier printings, so the
suite's synthetic version ids and version_auto expectations became
real ballots (assertions updated to recorded reality; the cue-plumbing
test keeps its crafted two-version scenario via an injected
transport).

New: pick edition. A cue-less matched row is version_unknown by design
(never guess) — but the owner knows which printing the box is.
open_version_ballot() fetches the game's complete version list,
cue-scores it when cues exist, and marks the row version_ambiguous so
the normal Review edition pass presents it; the Titles page grows the
button (Eric's three Wiz-Wars: two cue-less copies can now each claim
their edition).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-05 18:50:17 -04:00
Eric WagonerandClaude Fable 5 15d3120029 Onboarding follows the vision provider
The wizard's fresh config.toml now carries both [vision.*] blocks, and
its credential pass reads the ACTIVE provider before prompting: an
anthropic setup asks for ANTHROPIC_API_KEY as before, a keyed
openai-compatible endpoint asks for its configured key_env instead,
and a keyless local runtime says so and asks for nothing. Doc sweep
for the same: README's stage list and knobs line, CLAUDE.md's config
summary (which still claimed username lived there), the Help flow's
"Claude vision" wording, and .env.example's ANTHROPIC_API_KEY note.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-03 18:48:22 -04:00
Eric WagonerandClaude Fable 5 118503e4e0 Per-provider vision blocks; parser repairs local models' almost-JSON
config.toml now carries a [vision.<provider>] block per backend —
model/base_url/key_env — with vision_provider picking the active one,
so the committed file documents every recipe and switching is a
one-line flip. Only the active block applies; typo'd block names and
keys warn like every other config mistake.

First real Ollama run (qwen2.5vl:7b) surfaced what local models emit:
almost-JSON with trailing commas. parse_vision_response now makes one
cheap repair pass before declaring a response unusable.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-03 18:39:27 -04:00
Eric WagonerandClaude Fable 5 0358079da4 Vision backends: any OpenAI-compatible endpoint, including local models
The Anthropic key was the last hard gate for other users. extract's
VisionFn seam gains a second factory speaking the chat-completions
format — OpenAI, OpenRouter, or a local runtime (Ollama, LM Studio,
llama.cpp, vLLM) via config.toml: vision_provider, vision_base_url,
and vision_key_env ("" = keyless local endpoint, no Authorization
header sent). Anthropic stays the default. load_config rejects unknown
providers loudly, the pipeline page's credentials warning follows the
configured provider (a keyless local endpoint warns about nothing),
and config.toml + README document the local-model trade honestly:
weaker spine reading means a longer proofread pass, which the shaky-
read workflow absorbs.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-03 18:26:30 -04:00
Eric WagonerandClaude Fable 5 0cdbf74a02 Credibility pass 2: the copy-then-drift tells, excised
Two blind reviewers swept the 33 commits since 10f65d8 for signs of
machine generation. Verdict: production code and copy largely clean;
the tells clustered in duplication and tests.

JS: the six-times-pasted change-detection loop (three pages honoring a
LAST-after-render invariant, three violating it) becomes one
changeGate() factory in app.js; the reshoot ticket renderer and
dismiss wiring, duplicated across photos/photo pages, become
ticketCard()/wireDismiss(); review.html's hand-rolled fetch/post
collapse onto fetchJSON/apiPost keeping only its unique
saved-but-render-failed path; dead lastGood deleted; page-state naming
unified to CAPS (ACTIVE, RUNNING); a dead defensive rowix branch gone.

CSS: header no longer claims "two pages"; --focus derives from
--accent; five state tints become tokens (the header's tokens-for-roles
promise, kept); component button rules drop declarations the global
rule supplies; duplicate color declarations trimmed.

Python: dead seen_per_title vestige removed from resolve; redundant
ternary arm in the catalog builder collapsed; csv import hoisted; twin
VetoBody/SplitBody merged into RowRef; warn-once idiom deduplicated
into a closure; a stray "a bare arrays" typo.

Tests: the one assertion that could never fail (aria-current check
with an always-true fallback) replaced by a strict per-page check
across all seven pages; the traversal test asserts escape
unconditionally; stale "both pages" names updated; nine redundant
function-local imports hoisted to their module tops.

Docs: aria role="status" set once in the shell instead of per call;
joblog gets role="log"; README's --lan paragraph becomes a proper
"From your phone" quickstart subsection with the command visible, and
the seven-page list stops restating the screenshot captions; Help's
re-extract claim matches actual behavior.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-03 17:41:35 -04:00
Eric WagonerandClaude Fable 5 9610f3b774 Camera uploads stop overwriting each other
iOS names every camera capture "image.jpg"; the replace-to-reshoot
semantics (same name = re-extract this photo) then silently destroyed
the previous shot — which is how a shelf photo vanished today. Generic
capture names (image/photo/img/capture stems) now get minted unique
names (shelf-<timestamp>[-n]) server-side, colliding names within one
batch uniquify too, and an identical re-send of the same shot dedupes
to a no-op. Named photos (IMG_1234.jpeg) keep the deliberate reshoot
replacement flow. The upload feedback shows the minted names, so the
phone sees exactly what landed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-03 17:11:24 -04:00
Eric WagonerandClaude Fable 5 bd1bc5e020 Home-screen icon: the piper replaces iOS's letter tile
iOS asks for apple-touch-icon when saving to the home screen and we
served nothing — hence the gray "B". A 180x180 PNG cropped from the
mascot logo is linked from the shell, served from /static/, and also
answers the cookie-less root probes (/apple-touch-icon*.png) the guard
already treats as public. apple-mobile-web-app-title trims the clip
name to "bggpipe".

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-03 16:59:27 -04:00
Eric WagonerandClaude Fable 5 44dd03d06a Pairing: scan a QR off the terminal once; the cookie lasts a year
The key already persisted across restarts, but the cookie was a
session cookie — Safari eventually drops those and the paste ritual
returned. The pairing cookie now lasts a year, and startup prints a QR
code of the pairing URL (qrcode dep, ASCII render) so a phone pairs by
pointing its camera at the terminal. Revoke every paired device by
deleting data/.lan_key.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-03 16:50:36 -04:00
Eric WagonerandClaude Fable 5 78debdd62f Mobile nav becomes a hamburger menu; Juniper joins the Help page
The horizontally scrolling nav strip lost its scroll position on every
page load and hid the far entries. The top bar is now brand +
hamburger (aria-expanded/aria-controls, 44px target); the nav drops
down as the same stacked list the desktop rail shows — badges, gold
current-page marker — and navigation naturally closes it.

Help gains "The piper": Juniper's full artwork with credit and the
trademark attribution, which mobile previously never showed anywhere
(the sidebar portrait is hidden there). Also fixes the Help cards
flex-rowing their paragraphs into accidental columns on desktop —
visible in the README's own screenshot — via a card.prose block
variant.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-03 16:47:40 -04:00
Eric WagonerandClaude Fable 5 f82489716a --lan key persists across restarts; stale tabs get a readable 403
The key rotated on every server restart, stranding every phone that
held the previous cookie — during active development that guaranteed a
wall of refusals from stale polling tabs after each restart. The key
now lives in data/.lan_key (gitignored, 0600 — the Playwright-state
treatment for credential-adjacent files) and is reused across
restarts; delete the file to rotate. A keyless browser navigation now
gets a one-line HTML page saying what to do instead of raw JSON.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-03 16:39:24 -04:00
Eric WagonerandClaude Fable 5 344a930a8a --lan first load: redirect commits the key cookie; static goes public
The phone's first visit 403'd its own subresources: Safari's preload
scanner fetches /static/* before the document response's Set-Cookie is
committed, and favicon/apple-touch-icon probes are cookie-less system
fetches. A ?k= visit now answers 303-with-cookie to the same path —
the cookie is committed before any document loads, and the key is
scrubbed from the phone's address bar and history. /static/* and the
icon probe paths are exempt from the key: they're the app's own
css/js/artwork, no user data (shelf photos stay gated).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-03 16:31:57 -04:00
Eric WagonerandClaude Fable 5 95fd18ca5c --lan startup: lead with the default-route address, demote the rest
A multi-homed machine (VM bridges, Ethernet + Wi-Fi) has several
addresses and the server cannot know which network the phone is on —
but the OS's default route is the right answer nearly always. The
banner now prints one "on your phone" URL from the route probe, with
the other interfaces on an if-that-doesn't-answer line; when the probe
fails, the settings hint plus candidates.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-03 16:21:26 -04:00
Eric WagonerandClaude Fable 5 eb2e841d27 --lan: the desktop stays keyless; phone URLs drop loopback
Dogfooding caught both: the auto-opened desktop tab (and every old
polling tab) 403'd for lack of the key, and the "from your phone" list
offered 127.0.0.1. Loopback CLIENT connections now skip the key — a
network peer cannot arrive with a loopback client address — and fall
through to the same Host/Origin guard as the localhost default, so
rebinding pages (foreign Host) and cross-origin POSTs (foreign Origin)
from a local browser stay blocked. Loopback addresses are filtered out
of the printed phone URLs.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-03 16:16:55 -04:00
Eric WagonerandClaude Fable 5 d4e619611a Audit round 6 (mobile + --lan): access key replaces trust-by-allowlist
Five blind reviewers over 2936d21; 13 confirmed fixes. The design
change: the Host allowlist was CSRF armor being asked to do access
control. --lan now mints a per-run access key — the printed URLs carry
?k=..., the first visit sets a cookie — required on EVERY request,
reads included (shelf photos and pipeline state are private). That
closes DNS-rebinding read exfiltration (GETs were exempt from the old
guard), closes any-LAN-device mutations via a forged localhost Host,
and frees phones from allowlist accuracy — multi-interface machines,
DHCP renewals, and failed IP discovery no longer strand writes. A
foreign Origin is still refused even with the key.

Guard hardening: Host parsed via url.hostname (ports, IPv6 brackets,
case) instead of a manual split; refusals now echo one stderr line
(they were invisible at log_level=warning) and the LAN 403 names the
remedy; startup warns when no LAN IP could be determined instead of
printing hostname-only URLs as if verified.

Silent failures: the queue page no longer freezes blank forever when a
render throws (LAST was recorded before render; one malformed CSV cell
would blank all three ledgers and blame the network) — all three
change-detection pages record LAST only after a successful render, and
the queue null-guards source_photos.

Mobile: touch-size the review/ticket/merge buttons the finger-sized
rule lost to on specificity. Style: the meta-cell builder is one shared
metaLine() helper; the Help page no longer claims localhost-only;
dead -webkit prefix dropped; --lan help text in house style.

Tests: token gating (reads and writes, cookie handoff, foreign-Origin
refusal), the Origin-present + Host-with-port path every real browser
mutation takes (was fully uncovered), run_web_review's lan branch via
monkeypatched uvicorn, and a lan_hosts test that actually pins the
lowercase/non-empty/v4-only invariants the guard depends on.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-03 16:12:01 -04:00
Eric WagonerandClaude Fable 5 2936d21f0a Mobile: every page earns its phone layout, and --lan serves the network
Verified page by page in a 390px viewport against live data. The rail
collapses to a brand line plus one horizontally scrollable nav row
(was: two wrapped rows). The Titles table becomes stacked line-cards —
title, chips, match, photos, finger-sized actions — with empty cells
dropped (the templates now emit them tight so :empty applies); the
editor stacks full-width inputs. Queue/library ledgers scroll inside
their card and photo lists wrap at commas instead of clipping. The
review done-card stats wrap, keyboard hints hide on touch widths,
reshoot stencils go horizontal, buttons get touch-sized padding.
Also: post-rename copy on the remove button.

bggpipe web --lan binds 0.0.0.0 and extends the mutation guard's host
allowlist with this machine's names and addresses (never a wildcard —
DNS-rebinding arrives under the attacker's hostname, which an allowlist
rejects), prints every reachable URL, and warns loudly that the app has
no login. Default stays localhost-only.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-03 16:02:08 -04:00
Eric WagonerandClaude Fable 5 1d700db012 Shaky reads become visible and clearable on the Titles page
The badge counted lines nothing on the page identified. Each shaky line
(vision confidence below high, nothing verified yet — the badge's exact
predicate, served per-line so page and badge can't disagree) now shows
a dashed gold "shaky read" chip, a filterbar toggle shows just them,
and a "✓ looks right" button confirms a correct read in one click —
recorded as a confidence-high edit record, so verification is as
durable as any other curation and, unlike a real edit, re-queues
nothing. Saving an unchanged edit form on a shaky line counts as
confirming it. Help's chip legend explains the chip and its three ways
to clear (confirm, edit, or a BGG match).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-03 00:25:48 -04:00
Eric WagonerandClaude Fable 5 f19b861251 The proofread checkpoint gets its place: nav order, badge, and a rename
Eric's observation: cleaning up raw reads happens BEFORE resolve, but
the app ordered Review ahead of Catalog and never said proofreading was
a step at all. The pipeline has two human checkpoints — proofread the
reads (after extract), decide the matches (after resolve) — and now the
app says so: the sidebar runs Pipeline, Photos, Titles, Review, Queue,
Library, Help in true workflow order; the Titles page (né Catalog — the
old name suggested a finished collection, which is the Library's job;
/catalog redirects) gets a badge counting unresolved shaky reads; an
edit marks its entry human-verified so the badge drains as you
proofread; the extract stage card nudges toward the proofread before
resolving; and the Help flow is rewritten as six stages + two
checkpoints with the loop called out.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-03 00:19:59 -04:00
Eric WagonerandClaude Fable 5 25c1432a03 Docs catch-up + in-app Help page
README: the Catalog page description and a new "Fixing what the model
gets wrong" section cover the curation actions (edit/split/remove) and
their durability contract. Spec: amended-as-built notes — duplicate
same-edition copies are now supported via explicit splits, review is
both a TUI and the web app, and the data model lists the three curation
stores plus the dismissed-tickets file.

New Help page in the app (nav entry on every page): the six-stage flow,
what each page is for, the curation semantics with undo instructions, a
status-chip legend rendered with the real chips, keyboard shortcuts,
and where the data lives on disk.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-02 20:20:03 -04:00
Eric WagonerandClaude Fable 5 626f255c01 Remove-from-catalog: a third durable curation store
Titles that aren't games (misread box art, out-of-scope items) can now
be removed outright: a danger button in the catalog's edit panel posts
/api/remove-title, which drops the line's matches rows (veto'd ones
too — removal is the human explicitly discarding the line), records the
decision photo-scoped in data/title_removals.json, and replays
titles.json. Every rebuild filters removed sightings after edits and
before dedupe, so re-extraction cannot resurrect them; undo by deleting
the record from the store. The three stores now share one scoped-record
parser and recorder.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-02 20:15:46 -04:00
Eric WagonerandClaude Fable 5 86d434a400 Audit round 5 (curation feature): 5 blind reviewers, 14 confirmed fixes
The standing post-feature audit over a7f0cfe. Correctness (data): splits
become photo-scoped store records so splitting one edition no longer
force-splits same-named editions, and renaming a split copy migrates its
protection to the corrected title instead of silently re-merging copies.
Correctness (web): edit scoping now counts siblings by NORMALIZED title
(matching how stored edits apply), same-title-same-photos edits are
refused rather than corrupting the sibling entry, split copies serve
their real per-photo cues to the edit form instead of blanks, and a
split whose row vanished underneath returns 409 instead of a false 200.
Silent failures: replay_titles refuses to rebuild from a PARTIAL raw
cache (fresh clone + one --only extract would have truncated the
committed titles.json); the edit endpoint writes in crash-safe order
(cull, record, replay); corrupt curation stores fail loud naming the
file; retried edits don't double-record. Review-decision durability:
drop_rows never drops dedupe_veto rows — a rename retitles them in
place — and writes through a no-reload path so a concurrent rewrite
can't silently discard the cull. Style: catalog action cells get their
own class (.rowactions' flex display broke table alignment), editor
inputs match the design system and stop overriding the global
focus-visible outline, EditBody's clear-semantics docstring scoped to
cue fields, "nothing to change" derived from the record itself.

Tests: 8 new (photo-scoped splits, veto preservation, photo-narrowed
drops, 409s on both curation endpoints under a running job, partial-raw
replay guard, rename-keeps-protection lifecycle, corrupt-store error,
cue-field editing) and the dead edition_hint key in the edit test now
exercises real cue fields. 259 passing.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-02 20:04:15 -04:00
Eric WagonerandClaude Fable 5 a7f0cfee05 Durable curation: persisted splits + pre-resolve title edits, catalog A→Z
Wiz-War had no split button: can_split required a matches row, but fresh
extractions leave multi-photo titles rowless until resolve runs. Splits
are now a title-level decision persisted in data/title_splits.json,
honored by extract's dedupe and resolve's dedupe on every rebuild, with
the button on any multi-photo line — resolved or not.

Same mechanism carries human corrections: data/title_edits.json stores
fixed misreads and known cues (publisher/edition/year/language), applied
before dedupe on every titles.json rebuild, editable from a new inline
form on every catalog line. An edit drops the title's stale matches rows
so resolve re-queries with the corrected data.

The catalog page now sorts alphabetically (case-insensitive; split
copies stay adjacent) instead of extraction order.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jXZFSTZQKzAC8fqpWSz9g
2026-08-02 19:47:08 -04:00
Eric WagonerandClaude Fable 5 851b34e369 Split into copies: the symmetric partner of the merge veto
Three identical boxes in three photos are indistinguishable from one
box photographed three times, so extract's dedupe folds them into one
entry — correct for overlapping shots, wrong for a shelf holding three
editions of a favorite game. The catalog now offers "split into copies"
on multi-photo rows: the row explodes into one row per photo, each
dedupe_veto-flagged so no future resolve re-merges them, each keeping
its match but reopening its own edition slot (candidates preserved when
present). Resolve's provenance-follow skips split rows (their photo
sets are human-authored), the catalog renders surplus split copies as
their own lines with a "copy" chip, and diff's vetoed-duplicate logic
turns them into the extra collection entries they are.

Applied to the real data: Wiz-War is now three copies across IMG_4502/
4504/4528 — one claims the owned collection entry, two queue as new
second-copy adds.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-02 19:10:26 -04:00
Eric WagonerandClaude Fable 5 74fc4fe847 RPGs become local library citizens: identified, enriched, never uploaded
When the board-game search (and truncation heads) runs dry, resolve
falls back to type=rpgitem — the geekdo database is shared, so the same
API, token, cache, and classification machinery apply. Matched rpgitems
flow through review and enrich normally but diff routes them to a
local_only bucket, structurally outside to_add/to_update: their
collections live on RPGGeek, beyond this pipeline's write scope. The
library page gains an All/Board games/RPGs filter and an "RPG · local
only" badge; the catalog tags them too. Fixture generators write blanket
empty rpgitem stubs for every known query (the fallback fires for every
unmatched title) with real synthetic entries for Alice Is Missing.

Data: both Alice rows re-resolved from unmatched to auto rpgitem
matches. First diff since the audit reworks also lands their real-data
consequences: Dungeon! gains its TSR edition update on a versionless
copy the old claim ordering missed, to_add rows carry unioned reshoot
provenance, and the Herbaceous typo row's survivor is now the
correctly-spelled title.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-02 19:01:09 -04:00
Eric WagonerandClaude Fable 5 33cbfffbd6 Photo detail page: each photo gets a real page, not a bare image
/photos/view/{name} shows the photo large in the shell, every title
read from it with status chips and BGG matches, its reshoot tickets
with working dismiss, prev/next navigation with arrow keys, position
in the gallery, and a link to the raw full-size file. Gallery and
catalog photo links point here now (review's shots keep linking to the
raw image — zooming spine text is their whole purpose). The status
chip renderer moves to app.js so the catalog and photo pages can't
drift; render_page learns an `active` override so a detail page keeps
its nav section lit.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-02 18:37:31 -04:00
Eric WagonerandClaude Fable 5 08b741671d Re-audit round 4: 5 blind reviewers over the new surface — 24 fixes, +28 tests
The findings clustered exactly where prediction said: the unreviewed web
layer. The big ones: decisions made while an extract/resolve job runs
are now refused with a 409 (the job's end-of-run rewrite from a
start-of-run snapshot would silently revert them); a cross-origin guard
blocks preflight-free mutations from hostile webpages (bodyless run
triggers, cross-site photo form posts); the JobRunner sets terminal
status in a finally catching BaseException (a greenlet death could
wedge every future run behind 409s) and writes tracebacks into the
visible job log; and a boot token lets clients accept the revision
reset after a server restart instead of freezing forever.

Even the thrice-audited core yielded one HIGH: an unvetoed bare
typo-read sibling of a confident row duplicated its add when the game
wasn't in the collection — diff now treats it as satisfied. Second-copy
adds carry a flag through to_add.csv and the upload log so verify
honestly reports them unverifiable instead of OK. Also: merged_into
chains collapse transitively; diff/enrich treat a BGG queue timeout
like a missing token; enrich prunes orphaned games.json keys; the
wizard shell-quotes .env values and creates the file 0600 from the
first byte; fsio stats the tmp inode before replace and uses unique tmp
names; an explicit missing --config errors; storage state is
owner-only; extract re-extracts corrupt caches, aborts on 3 identical
failures, and exits nonzero when nothing succeeded; torn JSON artifacts
degrade with in-browser warnings instead of 500ing every page; photo
uploads are atomic with cache-invalidation ordered first; the pipeline
page computes `running` before the buttons that depend on it; the
photo dropzone alerts on network failure; and lost-contact banners
clear on recovery everywhere.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-02 18:13:34 -04:00
Eric WagonerandClaude Fable 5 189c534315 Six-page app: sidebar shell with Juniper's portrait, whole-workflow IA
The two-page dashboard/review split becomes a proper information
architecture: Pipeline (stages + live activity), Photos (drag-and-drop,
gallery with per-photo extraction state, reshoot tickets — photo work
lives with photos), Review (decisions only, keyboard-first), Catalog
(the full title ledger with filtering), Queue (what upload will do and
everything it has done), and Library (the enriched collection browser,
with an honest empty state until real BGG data lands). Pages render
server-side from a shared shell — sidebar rail with the rainbow path
running its edge, live count badges on Photos/Review/Queue, and
Juniper's full portrait finally displayed, with her credit and a
standard third-party trademark attribution beneath it (one notice, not
per-mention symbols — the convention for referring to another party's
mark).

Shared client plumbing moves to static/app.js (escaping contract
documented at the innerHTML sink). New endpoints: /api/photos-list,
/api/queue, /api/library, plus a reshoot count in /api/pipeline.
Screenshot review caught two real bugs: photos-list crashed on
bare-array raw caches, and .DS_Store was listed as a shelf photo —
photo_names() now filters by suffix everywhere, including the /photos
allowlist.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-02 17:34:17 -04:00
Eric WagonerandClaude Fable 5 d3cf0c6151 Web UI: navigation, Juniper-derived design system, accessibility floor
One shared stylesheet (static/app.css) replaces the two ad-hoc style
blocks, with tokens drawn from the mascot drawing: sky background,
cream game-board cards inside confident outlines with flat offset
shadows, hair-purple for brand and actions, shirt-green for go,
bow-tie orange for danger, pipe-fitting gold for trim, jeans navy for
chrome — and the rainbow game path as a stripe under the header, the
one loud element. Accent colors split into object and *-ink variants
so text on light surfaces holds AA contrast.

Navigation: both pages share a header with brand-home link, a Primary
nav with aria-current, and tally counts that link to the lists they
count (dashboard tallies deep-link into the review catalog; review
tallies jump to their sections). Accessibility: skip link, landmark
nav, polite live region for stage activity, status role on banners,
the dropzone is a real button, candidate rows are focusable and
activate with Enter/Space, focus-visible ring throughout, reduced
motion respected.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-02 17:21:14 -04:00
Eric WagonerandClaude Fable 5 6ecdd43ed2 bggpipe web: the whole pipeline as a local web app
A dashboard at / joins the review page (now at /review): drag-and-drop
photo upload (re-uploading a photo drops its raw cache so extract
re-reads it), per-stage status cards fed by /api/pipeline (counts and
key NAMES only — never values), and run buttons that execute stages
one-at-a-time in a background JobRunner with captured output streamed
to the page. The real upload sits behind a confirmation, defaults to
dry-run at the API layer, and stays disabled while stub data is
present. The CLI is unchanged and shares all state with the web UI.
python-multipart joins the deps for the upload endpoint; RunBody lives
at module scope because postponed annotations keep FastAPI from
resolving function-local models.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-02 17:08:00 -04:00
Eric WagonerandClaude Fable 5 bf9795235a bggpipe init: guided, idempotent first-run setup
One command replaces the clone-era checklist: creates photos/ and
data/, writes a default config.toml, prompts for the four credentials
with hidden input (appended to a 0600 .env, only the missing ones,
values never echoed), and offers the one-time Chromium download.
Re-runs report status and fill gaps; without a TTY it reports instead
of hanging. Groundwork for any future publishing path — PyPI or a
bundled app both need exactly this wizard.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-02 16:56:28 -04:00
Eric WagonerandClaude Fable 5 10f65d8aba Credibility pass: comments state constraints, not development history
A skeptical-cloner review flagged the patterns that read as AI-iteration
residue: test comments and section headers narrating the review process
that produced them, "legacy format" framing in a days-old repo, shadow
re-imports appended without reading file headers, one genuine machine
leftover (FIXTURE_CACHE = FIXTURE_CACHE), and a few register slips.
Every history-narrating comment is rewritten as the timeless invariant
it was guarding, test sections are grouped by behavior, function-local
imports are hoisted, and the README loses its one marketing clause and
heaviest dash runs. No behavior changes; 176 tests unchanged and green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-02 15:08:22 -04:00
Eric WagonerandClaude Fable 5 92aaa91a49 Re-audit round 3: 5 blind reviewers, 15 fixes, +18 tests — converging
Round 3's two HIGHs: _fill_version resolved versions with the LAST
same-title entry's cues (photo-aware lookup existed since round 1 but
this caller never used it), and the round-2 diff rework let an earlier
row's disagreement consume the exact-version copy a later row matched.
Diff claims now settle strongest-first across all rows (exact matches,
then versionless upgrades, then disagreement/second-copy), unvetoed
bare duplicates stay owned per spec, and updates are withheld with a
manual-fix note whenever any copy of the game already carries a version
(the row edit targets by name and could hit the wrong copy).

Also: entry-to-row pairing matches by photo overlap before position
(titles.json order churn from reshoot filenames could swap editions);
BGGQueueTimeout defers a title like a missing token; DismissStore
writes atomically, mutates memory only after the write, and
quarantines a torn file instead of bricking the server; version-picker
page-limit exhaustion stays retryable; verify's copy-count shortfall
reports once per game (the old guard was dead code); the upload log
header is created atomically; transient version-lookup failures record
a retryable version_error, not terminal version_unknown; extract
isolates per-photo failures and salvages JSON followed by prose; a
state revision counter stops stale poll responses reverting decisions;
plus the shared-predicate/fsio/docstring consolidation and CLI wiring,
live-diff, verify-wiring, and search-guard tests.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-02 14:55:04 -04:00