e412463aae852c0350c30fa321444ea456f99acf
The cast always worked (click a square), but nothing guided it and nothing marked its arrival. Now: a targeting prompt, eligibility dimming to the caster's sighted squares (the engine demands LOS to the aim point), and a flourish — the aiming mark, a shadow gathering, the die crashing down out of a clear sky with a bounce and flung grit, a drift line when fate moves it, and every scattered token streaking to where it lands. In the /?fx gallery as die-drop. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0138A8CjeQRpvzKxuMfz1Bqc
Description
A web port of the 6th edition Wiz-War by Jolly Games / Chessex
254 MiB
Languages
TypeScript
74.1%
Svelte
24.8%
HTML
0.6%
Shell
0.4%
JavaScript
0.1%