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wizwar6e/deploy/wizwar-rollup.cron
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Eric WagonerandClaude Fable 5.1 6e49fc9020 Credibility pass: comments say what the code can't, and the seams are gone
Engine: pit-rim exits live in one helper (pitRimExits) shared by the
resolver and the automaton; chargeReach names the six-stride cap; dust
sight is inDust + dustAtEnd; PushPending is exported once; the force-field
counter builds its events in one list; drawUnderSlowDeath says what it
draws under. Test groups are named for the rule they pin, not the
revision that introduced it.

Client: one smoothstep; one edgeScar per battle-scarred edge; one
board-zone rule (which also seats the caption strip on phones); the
compass names live in SIDE_NAMES; net.flash() is the one toast; MediaQuery
replaces two hand-rolled matchMedia listeners; sprites carry their sizes
as plain numbers and their CSS in one rule each; canvas helpers are
formatted like the rest of the tree. Comments that told how a cel or a
fallback used to look now say what it draws. The actions-over notice no
longer blames a pickup when slime ended the turn.

Server and ops: dataRoot() is the one data directory; headlineOf builds
its deeds without a cast; the rollup and skills read the same way the
code behaves.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-16 00:21:34 -04:00

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# Nightly rollup of yesterday's traffic, table, and vitals (UTC). Installed by deploy.sh.
# The time is also SCHEDULE in wizwar-rollup.sh, which tells Sentry to expect it; change both.
10 0 * * * root /usr/local/bin/wizwar-rollup.sh