dd87f1d843ad6f539cf13bdf414e8e4f18066b01
Two findings from the first human-vs-Claude duel (room 9UA6). A creature standing on a DIMENSIONAL WARP token had no way through it — warpStep obeys only wizards. The new creatureWarpStep command steps a commanded creature through the tokens under the walker's rules: one move spent, solid stone refuses it, FEAR holds the beast, touch effects greet whoever shares the landing; the board taps the paired token like a rim mouth. Replay-safe ungated — a new command widens nothing that was recorded. MENTAL FORCE ate its card silently when the destination lay beyond the victim's three walked spaces — the caster spent an attack and learned nothing (ask me how I know). Rev 5 refuses the impossible destination up front with the card kept; when the victim slips out of range between cast and resolution, a mentalForceFizzled event tells the table what happened instead of nothing. All 20 production ledgers verified, the duel's own among them; 283 tests. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_015RCWSTnb1KYTPyL4GmhGnF
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A web port of the 6th edition Wiz-War by Jolly Games / Chessex
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