Eric WagonerandClaude Fable 5 bfece01468 The workshop walks through warps; conjurations wear their own inks
A stride into a warp mouth now carries the walker out of the paired
mouth mid-glide, body turned exactly as the rays turn — canWalk admits
a rim edge only where a mouth waits, and the crawler splits the stride
at the crossing. And with painted conjuration sprites arriving, the fx
pass composites them normally instead of additively: painted art is
ink, not light, and additive blending would bloom its outlines white.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-23 15:28:34 -04:00
S
Description
A web port of the 6th edition Wiz-War by Jolly Games / Chessex
301 MiB
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