aef88d892a17ab90aff2f7bdcb403b67f77ebc6c
pickUpTreasure grabbed whichever treasure the list offered first — with two on a square, no choice and sometimes the wrong one. The command now takes an optional treasureId (absent in every stored ledger, so old replays keep their old grab), and when the square holds more than one, the button asks "whose?" before dispatching. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Description
A web port of the 6th edition Wiz-War by Jolly Games / Chessex
254 MiB
Languages
TypeScript
74.1%
Svelte
24.8%
HTML
0.6%
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0.4%
JavaScript
0.1%