7c201554f58752edd0ddaac8176c17d070ed1445
A ray threads a warp and keeps counting; a body cannot. Both cutaway cameras (reel and live pane) backed down deepestFacing's corridor, which meant a mouth-adjacent shot could measure its backing room THROUGH the warp and park the eye off the board — a second of smeared nothing whenever someone stepped a rim warp. cutawayStand now measures standable ground, clamping warped rays at the mouth, so the shot stands on real floor watching the veil instead. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_015RCWSTnb1KYTPyL4GmhGnF
Description
A web port of the 6th edition Wiz-War by Jolly Games / Chessex
274 MiB
Languages
TypeScript
70.7%
Svelte
27.4%
JavaScript
1.1%
Shell
0.4%
HTML
0.4%