7bd8eff11c34bd8da79a24ec4a192b94f260a670
Per the table's suggestion: chevrons and trays no longer overlay the canvas — a frame holds them. The top bezel carries the ride controls, the sharing-your-square portraits, and the hide button; tall turn paddles flank the glass; the bottom bezel holds the strides, the at-your-feet tray, hazard chips, the warp-step, and the key hint. Every canvas pixel is now permanently hover-and-click target glass, and the yield-while-targeting hack retires unneeded. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_015RCWSTnb1KYTPyL4GmhGnF
Description
A web port of the 6th edition Wiz-War by Jolly Games / Chessex
274 MiB
Languages
TypeScript
70.7%
Svelte
27.4%
JavaScript
1.1%
Shell
0.4%
HTML
0.4%