7adf4b6cd665f2408d43805f94d201ebfc268869
The engine always honored the stone — its bearer casts through exactly one wall or door — but the targeting shadow never did: sightedCellsFor kept every square behind a wall dimmed, so the aid told the bearer the stone wasn't working. The sighted set now retries each unseen square with a single edge removed, mirroring casterLos; the automaton shares the function, so bots see through their stones too. Two tests pin the engine ruling and the client parity. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_015RCWSTnb1KYTPyL4GmhGnF
Description
A web port of the 6th edition Wiz-War by Jolly Games / Chessex
274 MiB
Languages
TypeScript
70.7%
Svelte
27.4%
JavaScript
1.1%
Shell
0.4%
HTML
0.4%