358633022c9016d678f52b8f454a33ca84c2c8a3
The engine learned to bend neutral spells, but the client only sent aroundCornerInstanceId (and amplify/add/extend) on player-target casts — applyMods was never called on the cell, edge, creature, two-cell, trap, or teleport-opponent paths, so a SAFE aimed around the corner went out bare and the engine rightly refused it. All targeted cast dispatches now pass through withMods, so what the hand shows attached is what the command carries. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_015RCWSTnb1KYTPyL4GmhGnF
Description
A web port of the 6th edition Wiz-War by Jolly Games / Chessex
274 MiB
Languages
TypeScript
70.7%
Svelte
27.4%
JavaScript
1.1%
Shell
0.4%
HTML
0.4%