21884fa26e6488671d49204f323248e2a6adf6d8
Per the owner's favorite play: the pact only breaks when its caster attacks the target, so a blow landed BEFORE the pact leaves it intact. After spending its attack, a non-berserker bot with BUDDY in hand signs it onto the weakest visible unpacted enemy — the one it likely just burned — barring their revenge. The berserker skips it: it would only break its own pact tomorrow. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0138A8CjeQRpvzKxuMfz1Bqc
Description
A web port of the 6th edition Wiz-War by Jolly Games / Chessex
254 MiB
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