Eric WagonerandClaude Fable 5 21884fa26e The fireball-then-buddy lockout
Per the owner's favorite play: the pact only breaks when its caster
attacks the target, so a blow landed BEFORE the pact leaves it intact.
After spending its attack, a non-berserker bot with BUDDY in hand signs
it onto the weakest visible unpacted enemy — the one it likely just
burned — barring their revenge. The berserker skips it: it would only
break its own pact tomorrow.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0138A8CjeQRpvzKxuMfz1Bqc
2026-08-17 21:03:40 -04:00
2026-08-17 21:03:40 -04:00
2026-08-17 11:27:28 -04:00
2026-08-16 16:21:28 -04:00
S
Description
A web port of the 6th edition Wiz-War by Jolly Games / Chessex
254 MiB
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