0530ecb03987a9f898bd33e15caa06d456a84af1
The drive chevrons are buttons over the canvas edges, and the back-stride strip owns the bottom band — exactly where an adjacent square's floor renders. With a card selected, hovering there showed no target and a click would have STEPPED backward instead of casting (the tacks report: the pane refused what the map allowed). While a card is aimed the strips now fade and stop catching the pointer, so every pixel of the pane hovers and clicks as a target; the arrow keys still steer throughout. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_015RCWSTnb1KYTPyL4GmhGnF
Description
A web port of the 6th edition Wiz-War by Jolly Games / Chessex
274 MiB
Languages
TypeScript
70.7%
Svelte
27.4%
JavaScript
1.1%
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0.4%
HTML
0.4%