Eric WagonerandClaude Fable 5 045e868190 The outcome waits until the eyes arrive
Eric dispelled an object and it un-rendered off-screen, before the
camera had turned to look. The reel now sequences like a director:
each step the camera writes a slate — how long the PREVIOUS world
stays on screen while the eyes turn toward the recipient — and both
the view swap and the step's effects reveal together when the turn
lands. Cutaways hold a beat of the world-before too, so a thing
destroyed across the maze is SEEN existing, then seen ending. Cuts
that open the reel still reveal at once.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-23 19:56:21 -04:00
S
Description
A web port of the 6th edition Wiz-War by Jolly Games / Chessex
274 MiB
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