045e8681908d389fb7ae8de980a6dd0402f071d0
Eric dispelled an object and it un-rendered off-screen, before the camera had turned to look. The reel now sequences like a director: each step the camera writes a slate — how long the PREVIOUS world stays on screen while the eyes turn toward the recipient — and both the view swap and the step's effects reveal together when the turn lands. Cutaways hold a beat of the world-before too, so a thing destroyed across the maze is SEEN existing, then seen ending. Cuts that open the reel still reveal at once. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Description
A web port of the 6th edition Wiz-War by Jolly Games / Chessex
274 MiB
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