Author SHA1 Message Date
Eric WagonerandClaude Fable 5 a4a871592b First person play arrives: the pane is the game
The first-person-play branch merges. The 3D pane becomes a full
cockpit — click-to-act with hover answers, eligibility dimming in the
world, tappable and keyable movement in a bezel of instruments, the
at-your-feet and sharing-your-square trays, creature possession with
the facing ribbon riding the mount, warp-preserved headings, and the
keymap wearing the camera's compass. Ships opt-in via preferences.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015RCWSTnb1KYTPyL4GmhGnF
2026-08-27 15:58:00 -04:00
Eric WagonerandClaude Fable 5 4354a1860f Rules divide the checkbox stanza only
Between checkboxed rows and nowhere else — no frame above or below
the stanza, none around the control rows.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015RCWSTnb1KYTPyL4GmhGnF
2026-08-27 15:53:17 -04:00
Eric WagonerandClaude Fable 5 4e93a77e8d The preferences read as a ruled ledger
Rows rule apart with the games ledger's own brown line, fill the
panel's width so the checkbox column aligns, and control rows
right-justify their controls opposite their labels.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015RCWSTnb1KYTPyL4GmhGnF
2026-08-27 15:51:40 -04:00
Eric WagonerandClaude Fable 5 bdfe357429 Preferences wear the table's ink; hand-drawn becomes alternate
The native checkboxes clashed with the parchment: they are now
stamp-bordered boxes checked solid with a parchment tick, and their
labels rag left with the box instead of centering. The token-art
toggle's second option reads "alternate".

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015RCWSTnb1KYTPyL4GmhGnF
2026-08-27 15:47:27 -04:00
Eric WagonerandClaude Fable 5 e4a93ec3aa Forfeit legs earn no scolding (from the FPV playtest)
Picking up an object ends the turn's actions and movement, yet the
end-turn caution still tallied the unspendable points as a regret.
The unspent-movement reason now stays quiet once actions have ended.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015RCWSTnb1KYTPyL4GmhGnF
2026-08-27 13:56:11 -04:00

Diff Content Not Available