Thumb of God gets its ceremony: prompt, sighted dimming, and the die
The cast always worked (click a square), but nothing guided it and nothing marked its arrival. Now: a targeting prompt, eligibility dimming to the caster's sighted squares (the engine demands LOS to the aim point), and a flourish — the aiming mark, a shadow gathering, the die crashing down out of a clear sky with a bounce and flung grit, a drift line when fate moves it, and every scattered token streaking to where it lands. In the /?fx gallery as die-drop. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0138A8CjeQRpvzKxuMfz1Bqc
This commit is contained in:
co-authored by
Claude Fable 5
parent
5351e345c3
commit
e412463aae
@@ -34,6 +34,7 @@
|
||||
{ kind: "soul", at: { x: 1, y: 2 } },
|
||||
{ kind: "fireworks", at: mid },
|
||||
{ kind: "chaos-swirl", at: mid },
|
||||
{ kind: "die-drop", at: { x: 1, y: 1 }, aim: { x: 0, y: 2 } },
|
||||
{ kind: "pit-fall", at: mid },
|
||||
{ kind: "ooze-slip", at: mid },
|
||||
{ kind: "tacks-ow", at: mid },
|
||||
|
||||
Reference in New Issue
Block a user