About: the story of the game, told on the box lid
A handwritten "about this game — a labor of love" link on the box lid opens a new About tab in the booklet: what Wiz-War is, that Tom Jolly created it in 1983, that this is a faithful reproduction of the out-of-print Chessex sixth edition (with its one expansion) that Eric and his friends played for countless hours in the early nineties — rebuilt from that very copy, card by photographed card, wall by verified wall, with the original hand-inked token art. It names Steve Jackson Games as the current rightsholder, states plainly that this is an unofficial, non-commercial fan work made with love and admiration, and closes by pointing anyone the game delights toward the edition currently in print and a real table. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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co-authored by
Claude Fable 5
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0b6ac25bc3
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@@ -3,9 +3,16 @@
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import Card from "./Card.svelte";
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import { HOW_TO_PLAY, RULES_SECTIONS } from "./rules";
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let { onclose }: { onclose: () => void } = $props();
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let {
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onclose,
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initialTab = "play",
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}: {
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onclose: () => void;
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initialTab?: "play" | "rules" | "cards" | "about";
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} = $props();
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let tab = $state<"play" | "rules" | "cards">("play");
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// svelte-ignore state_referenced_locally -- the initial tab is intentionally a one-time value
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let tab = $state<"play" | "rules" | "cards" | "about">(initialTab);
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let search = $state("");
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// The playable pool: every card actually in the 6e game (base + Exp1).
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@@ -45,12 +52,54 @@
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<button class:current={tab === "play"} onclick={() => (tab = "play")}>How to play</button>
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<button class:current={tab === "rules"} onclick={() => (tab = "rules")}>The rules</button>
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<button class:current={tab === "cards"} onclick={() => (tab = "cards")}>Card library</button>
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<button class:current={tab === "about"} onclick={() => (tab = "about")}>About</button>
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</nav>
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<button class="close" onclick={onclose} aria-label="close help">×</button>
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</header>
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<div class="booklet-body">
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{#if tab === "play"}
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{#if tab === "about"}
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<div class="about">
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<h3>What this is</h3>
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<p>
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Wiz-War is a game of magical combat in a stone labyrinth: two to six
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wizards prowl a maze, hurling fireballs, walking through walls,
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summoning trolls, and stealing each other's treasure. It was created
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by <strong>Tom Jolly</strong> in 1983 and first published under his
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own Jolly Games label; the edition reproduced here is the
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<strong>sixth edition</strong>, published by Chessex in 1993, together
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with its one expansion — monsters and magic wands included.
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</p>
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<h3>Why it exists</h3>
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<p>
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In the early nineties, a group of friends played this exact edition
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for countless hours — the slammed doors, the ambushes around
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corners, the goat charges, the laughter. That box is long out of
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print, and its cardboard is worn soft at the edges. This digital
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table was built from that very copy: every card was photographed and
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transcribed word for word, every board layout verified wall by wall,
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and the tokens on this screen are the actual hand-inked art from
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those counter sheets. It is a faithful reproduction of the game as
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it was played at that table, made so the same friends — and their
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friends — can keep playing it.
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</p>
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<h3>Whose game it is</h3>
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<p>
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Wiz-War is Tom Jolly's design, and the rights to it now rest with
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<strong>Steve Jackson Games</strong>, who publish the current
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edition. This project is an unofficial, non-commercial fan work,
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made with love and admiration for the original — nothing here is
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endorsed by or affiliated with Tom Jolly, Chessex, or Steve Jackson
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Games. If this game delights you, honor it the right way: buy the
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edition currently in print, and deal seven cards to somebody at a
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real table.
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</p>
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<p class="colophon">
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Wiz-War © Tom Jolly. Sixth edition published by Chessex, 1993.
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Built by Eric and a very enthusiastic AI, 2026.
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</p>
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</div>
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{:else if tab === "play"}
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{#each HOW_TO_PLAY as section (section.title)}
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<h3>{section.title}</h3>
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{#each section.body as p, i (i)}<p>{p}</p>{/each}
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