A bare wand lights a single charge
'ANY CARD MAY BE PLAYED WITHOUT A NUMBER CARD, but its power is only 1.' The wand first-use gate was the engine's one remaining missing-number refusal — everything else already defaults its power to 1. A wand cast bare now charges to one, fires once, and crumbles; the client hint says so. Ungated: the refused casts never reached a ledger. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0138A8CjeQRpvzKxuMfz1Bqc
This commit is contained in:
co-authored by
Claude Fable 5
parent
1e5b7ee985
commit
4720ec25ff
@@ -1818,7 +1818,7 @@
|
||||
<span>— {EDGE_HINTS[selectedCard.cardId] ?? "click a wall line"}</span>
|
||||
{/if}
|
||||
{#if selectedCard && WAND_IDS.has(selectedCard.cardId) && view.wandCharges[selectedCard.instanceId] == null && !attachedNumber}
|
||||
<span>— first use: tap a NUMBER card to set the wand's charges, then click a target</span>
|
||||
<span>— first use sets the charges: tap a NUMBER card first, or cast bare for a single charge</span>
|
||||
{:else if selectedDef.cardType === "attack" && !cellSelectMode && !EDGE_CARDS.has(selectedCard?.cardId ?? "")}
|
||||
<span>— click a target, or a wall line to batter it{attachedNumber ? ` (powered by a ${numberTotal})` : ""}</span>
|
||||
{/if}
|
||||
|
||||
Reference in New Issue
Block a user