The opening roll-off steps into the light
First wizard was never random: createGame has always rolled a die per player from the seed, re-rolling ties, and the gameStarted event carried every pip — straight into a log line that said only "X goes first." Now the table sees the ceremony: a dice modal as the boards flip, one row per wizard, the trophy on the high roll, a note when tied wizards rolled again — in online games and hotseat alike. The chronicle line keeps the full roll-off too. Pure presentation; the dice were always honest. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Fable 5
parent
2950380e23
commit
22153b1e1b
@@ -27,6 +27,11 @@
|
||||
}
|
||||
/** Which pending attack the player has already acknowledged (modal dismissed). */
|
||||
let attackNoticeSeen = $state<string | null>(null);
|
||||
const openingRolls = $derived(net.openingRolls ?? local.openingRolls);
|
||||
function dismissRolls() {
|
||||
net.openingRolls = null;
|
||||
local.openingRolls = null;
|
||||
}
|
||||
/** A face-up card being peeked at from the scoresheet (view-only). */
|
||||
let peekCard = $state<CardInstance | null>(null);
|
||||
/** When the peeked card is a creature on the board, its live stats ride along. */
|
||||
@@ -887,6 +892,28 @@
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
{#if openingRolls}
|
||||
<div class="scrim attack-scrim" role="alertdialog" aria-label="the roll for first wizard">
|
||||
<div class="attack-notice">
|
||||
<div class="attack-headline">The dice decide who casts first</div>
|
||||
<div class="rolloff">
|
||||
{#each openingRolls.players as p (p)}
|
||||
<div class="rolloff-row" class:rolloff-winner={p === openingRolls.first}>
|
||||
<span class="rolloff-name">{p === openingRolls.first ? "🏆 " : ""}{p}</span>
|
||||
<span class="rolloff-dice">
|
||||
{#each openingRolls.rolls[p] ?? [] as r, i (i)}<span class="die-face">🎲{r}</span>{/each}
|
||||
</span>
|
||||
</div>
|
||||
{/each}
|
||||
</div>
|
||||
{#if Object.values(openingRolls.rolls).some((r) => r.length > 1)}
|
||||
<div class="rolloff-note">Tied wizards rolled again.</div>
|
||||
{/if}
|
||||
<button class="stamp big" onclick={dismissRolls}>{openingRolls.first} leads — begin!</button>
|
||||
</div>
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
{#if view?.stack && attackNoticeKey && attackNoticeSeen !== attackNoticeKey && !noFanfare}
|
||||
<div class="scrim attack-scrim" role="alertdialog" aria-label="you are under attack">
|
||||
<div class="attack-notice">
|
||||
@@ -2094,6 +2121,24 @@
|
||||
margin: 0.3rem auto 0;
|
||||
}
|
||||
.attack-standing.nullified { color: #b3372b; }
|
||||
.rolloff {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 0.35rem;
|
||||
margin: 0.4rem 0 0.6rem;
|
||||
}
|
||||
.rolloff-row {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
gap: 1.2rem;
|
||||
font-size: 1rem;
|
||||
color: #43331f;
|
||||
}
|
||||
.rolloff-winner { font-weight: 700; }
|
||||
.rolloff-name { font-family: "Oswald", sans-serif; letter-spacing: 0.04em; }
|
||||
.rolloff-dice { font-family: "Courier Prime", monospace; }
|
||||
.die-face { margin-left: 0.4rem; }
|
||||
.rolloff-note { font-size: 0.8rem; color: #6b5a41; font-style: italic; margin-bottom: 0.3rem; }
|
||||
.attack-fist { font-size: 1.1rem; color: #43331f; }
|
||||
|
||||
.table-talk {
|
||||
|
||||
Reference in New Issue
Block a user