Verify final card texts from photos of Eric's physical cards
IMG_4680-4683: Butt-Head and Mega-Monster (the last two cards with no text from any source) transcribed verbatim; Force Field, Gift From Above, Redirection, Dimensional Warp renames confirmed; Troll, Wraith, Skeleton, Thought Steal, Warp Wand, Sticky Wand faces verified; number cards confirmed to carry no rules text. cards.json is now 208 verbatim / 9 paraphrased / 3 uncertain (all Exp2, not owned). VERIFICATION.md updated to v3 with all priority checks done. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Fable 5
parent
7a8aa62b65
commit
1a56da9712
@@ -609,82 +609,82 @@
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},
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{
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"id": "number-2",
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"name": "Number “2”",
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"name": "Number \u201c2\u201d",
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"set": "basic",
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"cardType": "number",
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"value": 2,
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"subtypes": [],
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"los": false,
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"text": "Number cards have three purposes: add to your movement for the turn; set the DURATION (in turns) of a duration spell; or set the POWER (damage points) of a spell. Only one NUMBER card can be played per action. There are no “1” number cards; any card played without a number card has power 1.",
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"text": "Number cards have three purposes: add to your movement for the turn; set the DURATION (in turns) of a duration spell; or set the POWER (damage points) of a spell. Only one NUMBER card can be played per action. There are no \u201c1\u201d number cards; any card played without a number card has power 1.",
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"quantity": 12,
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"faqRulings": [],
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"verification": {
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"status": "paraphrased",
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"notes": "Text is condensed from the rulebook's NUMBER-card rules; the printed card text is undocumented (photograph one number card face). Quantity from the official 6e rulebook card list (owner's copy): 2x12, 3x10, 4x7, 5x4, 6x1 = 34."
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"notes": "Text is condensed from the rulebook's NUMBER-card rules; the printed card text is undocumented (photograph one number card face). Quantity from the official 6e rulebook card list (owner's copy): 2x12, 3x10, 4x7, 5x4, 6x1 = 34. Card face photographed (research/scans/IMG_4683.jpeg): number cards carry NO rules text - just the value and 'Wiz-War' in a decorative border (each value has a distinct border style). Paraphrased usage text here is from the rulebook's NUMBER-card rules."
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}
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},
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{
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"id": "number-3",
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"name": "Number “3”",
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"name": "Number \u201c3\u201d",
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"set": "basic",
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"cardType": "number",
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"value": 3,
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"subtypes": [],
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"los": false,
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"text": "Number cards have three purposes: add to your movement for the turn; set the DURATION (in turns) of a duration spell; or set the POWER (damage points) of a spell. Only one NUMBER card can be played per action. There are no “1” number cards; any card played without a number card has power 1.",
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"text": "Number cards have three purposes: add to your movement for the turn; set the DURATION (in turns) of a duration spell; or set the POWER (damage points) of a spell. Only one NUMBER card can be played per action. There are no \u201c1\u201d number cards; any card played without a number card has power 1.",
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"quantity": 10,
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"faqRulings": [],
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"verification": {
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"status": "paraphrased",
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"notes": "Text is condensed from the rulebook's NUMBER-card rules; the printed card text is undocumented (photograph one number card face). Quantity from the official 6e rulebook card list (owner's copy): 2x12, 3x10, 4x7, 5x4, 6x1 = 34."
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"notes": "Text is condensed from the rulebook's NUMBER-card rules; the printed card text is undocumented (photograph one number card face). Quantity from the official 6e rulebook card list (owner's copy): 2x12, 3x10, 4x7, 5x4, 6x1 = 34. Card face photographed (research/scans/IMG_4683.jpeg): number cards carry NO rules text - just the value and 'Wiz-War' in a decorative border (each value has a distinct border style). Paraphrased usage text here is from the rulebook's NUMBER-card rules."
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}
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},
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{
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"id": "number-4",
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"name": "Number “4”",
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"name": "Number \u201c4\u201d",
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"set": "basic",
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"cardType": "number",
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"value": 4,
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"subtypes": [],
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"los": false,
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"text": "Number cards have three purposes: add to your movement for the turn; set the DURATION (in turns) of a duration spell; or set the POWER (damage points) of a spell. Only one NUMBER card can be played per action. There are no “1” number cards; any card played without a number card has power 1.",
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"text": "Number cards have three purposes: add to your movement for the turn; set the DURATION (in turns) of a duration spell; or set the POWER (damage points) of a spell. Only one NUMBER card can be played per action. There are no \u201c1\u201d number cards; any card played without a number card has power 1.",
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"quantity": 7,
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"faqRulings": [],
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"verification": {
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"status": "paraphrased",
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"notes": "Text is condensed from the rulebook's NUMBER-card rules; the printed card text is undocumented (photograph one number card face). Quantity from the official 6e rulebook card list (owner's copy): 2x12, 3x10, 4x7, 5x4, 6x1 = 34."
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"notes": "Text is condensed from the rulebook's NUMBER-card rules; the printed card text is undocumented (photograph one number card face). Quantity from the official 6e rulebook card list (owner's copy): 2x12, 3x10, 4x7, 5x4, 6x1 = 34. Card face photographed (research/scans/IMG_4683.jpeg): number cards carry NO rules text - just the value and 'Wiz-War' in a decorative border (each value has a distinct border style). Paraphrased usage text here is from the rulebook's NUMBER-card rules."
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}
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},
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{
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"id": "number-5",
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"name": "Number “5”",
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"name": "Number \u201c5\u201d",
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"set": "basic",
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"cardType": "number",
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"value": 5,
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"subtypes": [],
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"los": false,
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"text": "Number cards have three purposes: add to your movement for the turn; set the DURATION (in turns) of a duration spell; or set the POWER (damage points) of a spell. Only one NUMBER card can be played per action. There are no “1” number cards; any card played without a number card has power 1.",
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"text": "Number cards have three purposes: add to your movement for the turn; set the DURATION (in turns) of a duration spell; or set the POWER (damage points) of a spell. Only one NUMBER card can be played per action. There are no \u201c1\u201d number cards; any card played without a number card has power 1.",
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"quantity": 4,
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"faqRulings": [],
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"verification": {
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"status": "paraphrased",
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"notes": "Text is condensed from the rulebook's NUMBER-card rules; the printed card text is undocumented (photograph one number card face). Quantity from the official 6e rulebook card list (owner's copy): 2x12, 3x10, 4x7, 5x4, 6x1 = 34."
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"notes": "Text is condensed from the rulebook's NUMBER-card rules; the printed card text is undocumented (photograph one number card face). Quantity from the official 6e rulebook card list (owner's copy): 2x12, 3x10, 4x7, 5x4, 6x1 = 34. Card face photographed (research/scans/IMG_4683.jpeg): number cards carry NO rules text - just the value and 'Wiz-War' in a decorative border (each value has a distinct border style). Paraphrased usage text here is from the rulebook's NUMBER-card rules."
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}
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},
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{
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"id": "number-6",
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"name": "Number “6”",
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"name": "Number \u201c6\u201d",
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"set": "basic",
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"cardType": "number",
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"value": 6,
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"subtypes": [],
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"los": false,
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"text": "Number cards have three purposes: add to your movement for the turn; set the DURATION (in turns) of a duration spell; or set the POWER (damage points) of a spell. Only one NUMBER card can be played per action. There are no “1” number cards; any card played without a number card has power 1.",
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"text": "Number cards have three purposes: add to your movement for the turn; set the DURATION (in turns) of a duration spell; or set the POWER (damage points) of a spell. Only one NUMBER card can be played per action. There are no \u201c1\u201d number cards; any card played without a number card has power 1.",
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"quantity": 1,
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"faqRulings": [],
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"verification": {
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"status": "paraphrased",
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"notes": "Text is condensed from the rulebook's NUMBER-card rules; the printed card text is undocumented (photograph one number card face). Quantity from the official 6e rulebook card list (owner's copy): 2x12, 3x10, 4x7, 5x4, 6x1 = 34."
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"notes": "Text is condensed from the rulebook's NUMBER-card rules; the printed card text is undocumented (photograph one number card face). Quantity from the official 6e rulebook card list (owner's copy): 2x12, 3x10, 4x7, 5x4, 6x1 = 34. Card face photographed (research/scans/IMG_4683.jpeg): number cards carry NO rules text - just the value and 'Wiz-War' in a decorative border (each value has a distinct border style). Paraphrased usage text here is from the rulebook's NUMBER-card rules."
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}
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},
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{
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@@ -1148,12 +1148,12 @@
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"cardType": "attack",
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"subtypes": [],
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"los": true,
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"text": "Remove and keep any two cards from an opponent's hand. Includes displayed cards.",
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"text": "Remove and keep any two random cards from an opponent's hand. Includes displayed cards.",
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"quantity": 1,
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"faqRulings": [],
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"verification": {
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"status": "verbatim",
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"notes": "Official 6e list prints the name hyphenated: 'THOUGHT-STEAL'. Quantity and 6e-deck membership from the official 6e rulebook card list (owner's copy)."
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"notes": "Transcribed/confirmed 2026-08-15 from a photo of the owner's physical card face (research/scans/IMG_4681.jpeg). Corner: ATTACK, L.O.S. Card face prints 'THOUGHT STEAL' (rulebook list hyphenates 'THOUGHT-STEAL')."
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}
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},
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{
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@@ -1364,15 +1364,15 @@
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"id": "butt-head",
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"name": "Butt-Head",
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"set": "expansion1",
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"cardType": null,
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"cardType": "attack",
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"subtypes": [],
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"los": null,
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"text": null,
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"los": false,
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"text": "Allows you to turn into a goat for this one turn, and ram into another player. Physical damage is equal to the distance moved from the space in which you cast the spell to the space your opponent is in.",
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"quantity": 1,
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"faqRulings": [],
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"verification": {
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"status": "uncertain",
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"notes": "On the official Expansion Set #1 rules-sheet card list (owner's copy) but absent from the card database, the FAQ, and all web-derived lists - no text, type, or LOS information is available anywhere. Photograph this card (text, corner type, LOS/ADJACENT marking)."
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"status": "verbatim",
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"notes": "Transcribed/confirmed 2026-08-15 from a photo of the owner's physical card face (research/scans/IMG_4680.jpeg). Corner: ATTACK; no L.O.S./ADJACENT marking. Previously the only Exp1 card (with Mega-Monster) lacking any text source."
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}
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},
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{
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@@ -1460,14 +1460,14 @@
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"cardType": "neutral",
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"subtypes": [],
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"los": false,
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"text": "Take two Warp tokens and place them anywhere on the board (except home bases). This is now an open warp from one token to the other, and movement between them counts as one space. You can't create an object on a PERMAWARP, but you can put down an object there, or walk around it in the same space. There is not L.O.S. through the warp.",
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"text": "Take two Dimensional Warp tokens and place them anywhere on the board (except home bases). There is now an open warp from one token to the other, and movement between them counts as one space. You can't create an object on a DIMENSIONAL WARP, but you can put down an object there, or walk around it in the same space. There is no L.O.S. through the warp.",
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"quantity": 1,
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"faqRulings": [
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"With area affect spells such as FEAR and BOMB, you would count up to where the PERMAWARP is, then count the remainder of the effect's distance in an area around the other end of PERMAWARP. I've also been told PERMAWARP is much too powerful. If it seems so to you, play it so it activates immediately upon being drawn, meaning a player cannot hold it until the perfect moment to win the game, but must choose the best place to locate it based upon where he is at the time."
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],
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"verification": {
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"status": "uncertain",
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"notes": "PRESUMED RENAME: the official Expansion #1 list (owner's copy) includes \"DIMENSIONAL WARP\" and no \"Permawarp\"; the card DB (5e-era) card \"Permawarp\" is assumed to be the same card under its earlier name. Text from the DB card - verify printed name and text against the physical card. Quantity and membership from the official Expansion Set #1 rules-sheet card list (owner's copy)."
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"status": "verbatim",
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"notes": "Transcribed/confirmed 2026-08-15 from a photo of the owner's physical card face (research/scans/IMG_4682.jpeg). Corner: NEUTRAL, no L.O.S. RENAME CONFIRMED: this is the card the 5e DB called 'Permawarp' (same two-token warp role, rewritten text)."
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}
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},
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{
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@@ -1523,13 +1523,13 @@
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},
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{
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"id": "exp1-number-2",
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"name": "Number “2” (Expansion #1)",
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"name": "Number \u201c2\u201d (Expansion #1)",
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"set": "expansion1",
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"cardType": "number",
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"value": 2,
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"subtypes": [],
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"los": false,
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"text": "Number cards have three purposes: add to your movement for the turn; set the DURATION (in turns) of a duration spell; or set the POWER (damage points) of a spell. Only one NUMBER card can be played per action. There are no “1” number cards; any card played without a number card has power 1.",
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"text": "Number cards have three purposes: add to your movement for the turn; set the DURATION (in turns) of a duration spell; or set the POWER (damage points) of a spell. Only one NUMBER card can be played per action. There are no \u201c1\u201d number cards; any card played without a number card has power 1.",
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"quantity": 5,
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"faqRulings": [],
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"verification": {
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@@ -1539,13 +1539,13 @@
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},
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{
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"id": "exp1-number-3",
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"name": "Number “3” (Expansion #1)",
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"name": "Number \u201c3\u201d (Expansion #1)",
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"set": "expansion1",
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"cardType": "number",
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"value": 3,
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"subtypes": [],
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"los": false,
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"text": "Number cards have three purposes: add to your movement for the turn; set the DURATION (in turns) of a duration spell; or set the POWER (damage points) of a spell. Only one NUMBER card can be played per action. There are no “1” number cards; any card played without a number card has power 1.",
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"text": "Number cards have three purposes: add to your movement for the turn; set the DURATION (in turns) of a duration spell; or set the POWER (damage points) of a spell. Only one NUMBER card can be played per action. There are no \u201c1\u201d number cards; any card played without a number card has power 1.",
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"quantity": 4,
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"faqRulings": [],
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"verification": {
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@@ -1555,13 +1555,13 @@
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},
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{
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"id": "exp1-number-4",
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"name": "Number “4” (Expansion #1)",
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"name": "Number \u201c4\u201d (Expansion #1)",
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"set": "expansion1",
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"cardType": "number",
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"value": 4,
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"subtypes": [],
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"los": false,
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"text": "Number cards have three purposes: add to your movement for the turn; set the DURATION (in turns) of a duration spell; or set the POWER (damage points) of a spell. Only one NUMBER card can be played per action. There are no “1” number cards; any card played without a number card has power 1.",
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"text": "Number cards have three purposes: add to your movement for the turn; set the DURATION (in turns) of a duration spell; or set the POWER (damage points) of a spell. Only one NUMBER card can be played per action. There are no \u201c1\u201d number cards; any card played without a number card has power 1.",
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"quantity": 3,
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"faqRulings": [],
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"verification": {
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@@ -1571,13 +1571,13 @@
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},
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{
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"id": "exp1-number-5",
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"name": "Number “5” (Expansion #1)",
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"name": "Number \u201c5\u201d (Expansion #1)",
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"set": "expansion1",
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"cardType": "number",
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"value": 5,
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"subtypes": [],
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"los": false,
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"text": "Number cards have three purposes: add to your movement for the turn; set the DURATION (in turns) of a duration spell; or set the POWER (damage points) of a spell. Only one NUMBER card can be played per action. There are no “1” number cards; any card played without a number card has power 1.",
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"text": "Number cards have three purposes: add to your movement for the turn; set the DURATION (in turns) of a duration spell; or set the POWER (damage points) of a spell. Only one NUMBER card can be played per action. There are no \u201c1\u201d number cards; any card played without a number card has power 1.",
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"quantity": 2,
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"faqRulings": [],
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"verification": {
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@@ -1651,22 +1651,22 @@
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],
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"verification": {
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"status": "verbatim",
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"notes": "Absent from the card database; text is the card wording quoted verbatim in the official FAQ (the FAQ's typo 'cating' corrected to 'casting'). Membership and quantity from the official Expansion Set #1 rules-sheet card list (owner's copy) - this closes the earlier mystery of the FAQ ruling on an unlisted card. Spot-check wording against the physical card."
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"notes": "Transcribed/confirmed 2026-08-15 from a photo of the owner's physical card face (research/scans/IMG_4681.jpeg). Corner: COUNTERACTION, L.O.S. Card face has printed typo 'cating' for 'casting' (corrected here). Confirms the FAQ-recovered text; the FAQ 'mystery card' physically exists in Exp1."
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}
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},
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{
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"id": "gift-from-above",
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"name": "Gift from Above",
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"set": "expansion1",
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"cardType": "instant",
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"cardType": "neutral",
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"subtypes": [],
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"los": false,
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"text": "Add 3 points to your total, now. You may go higher than 15 points.",
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"text": "Add three points to your total, now. You may go higher than fifteen points.",
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"quantity": 1,
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"faqRulings": [],
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"verification": {
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"status": "uncertain",
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"notes": "PRESUMED RENAME: the official Expansion #1 list (owner's copy) includes \"GIFT FROM ABOVE\" and no \"Gift From God\"; the card DB (5e-era) card \"Gift From God\" is assumed to be the same card under its earlier name. Text from the DB card - verify printed name and text against the physical card. Uses the one-off 'INSTANT' type in the card DB. Quantity and membership from the official Expansion Set #1 rules-sheet card list (owner's copy)."
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"status": "verbatim",
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"notes": "Transcribed/confirmed 2026-08-15 from a photo of the owner's physical card face (research/scans/IMG_4681.jpeg). Corner: NEUTRAL, no L.O.S. RENAME CONFIRMED: printed name is GIFT FROM ABOVE (was 'Gift From God' in the 5e DB); text matches the DB card with numbers spelled out."
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}
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},
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{
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@@ -1841,15 +1841,15 @@
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"id": "mega-monster",
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"name": "Mega-Monster",
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"set": "expansion1",
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"cardType": null,
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"cardType": "neutral",
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"subtypes": [],
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"los": null,
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"text": null,
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"los": true,
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"text": "Doubles the existing life-points OR movement rate of any one monster. This will work on an already existing monster or as you create one. Does NOT work on players.",
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"quantity": 1,
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"faqRulings": [],
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"verification": {
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"status": "uncertain",
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"notes": "On the official Expansion Set #1 rules-sheet card list (owner's copy) but absent from the card database, the FAQ, and all web-derived lists - no text, type, or LOS information is available anywhere. Photograph this card (text, corner type, LOS/ADJACENT marking)."
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"status": "verbatim",
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"notes": "Transcribed/confirmed 2026-08-15 from a photo of the owner's physical card face (research/scans/IMG_4680.jpeg). Corner: NEUTRAL, L.O.S. Previously no text source existed."
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}
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},
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{
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@@ -1921,12 +1921,12 @@
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"cardType": "neutral",
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"subtypes": [],
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"los": false,
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"text": "Swap two external sector exits. Signify their new directions by placing the A.A tokens on one set of exits and the B.B tokens on the other set of exits. These stay in place unless any one token of the four is moved by use of RELOCATE SECTOR, in which case REWARP goes away. REWARP affects entire sector sides. ROTATE SECTOR does not rotate the counters.",
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"text": "Swap two external sector exits. Signify their new directions by placing the A tokens on one set of exits & the B tokens on the other set. These stay in place until any one token of the four is moved by use of RELOCATE SECTOR, in which REDIRECTION goes away. REDIRECTION affects entire sector sides. ROTATE SECTOR does not rotate the counters.",
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"quantity": 1,
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"faqRulings": [],
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"verification": {
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"status": "uncertain",
|
||||
"notes": "PRESUMED RENAME: the official Expansion #1 list (owner's copy) includes \"REDIRECTION\" and no \"Rewarp\"; the card DB (5e-era) card \"Rewarp\" is assumed to be the same card under its earlier name. Text from the DB card - verify printed name and text against the physical card. Quantity and membership from the official Expansion Set #1 rules-sheet card list (owner's copy)."
|
||||
"status": "verbatim",
|
||||
"notes": "Transcribed/confirmed 2026-08-15 from a photo of the owner's physical card face (research/scans/IMG_4682.jpeg). Corner: NEUTRAL, no L.O.S. RENAME CONFIRMED: this is the card the 5e DB called 'Rewarp' (same sector-exit-swapping role, fully rewritten text)."
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -2022,12 +2022,12 @@
|
||||
"cardType": "attack",
|
||||
"subtypes": [],
|
||||
"los": true,
|
||||
"text": "Creates a skeleton under command of caster. Moves at a rate of 3. Punches opponents for 2 points of damage while in same square as opponent. Takes 4 points of physical damage to destroy it, otherwise it is permanent.",
|
||||
"text": "Creates a skeleton under command of caster. Moves at a rate of 3. Punches opponents for two points of damage while in same square as opponent. Takes four points of physical damage to destroy it; otherwise it is permanent.",
|
||||
"quantity": 1,
|
||||
"faqRulings": [],
|
||||
"verification": {
|
||||
"status": "verbatim",
|
||||
"notes": "Official Expansion #1 list (owner's copy) names this \"SKELETON\"; the card DB (5e-era) card is \"Create Skeleton\" - the list may abbreviate, or the card was retitled. Text from the DB card; verify the printed title. Quantity and membership from the official Expansion Set #1 rules-sheet card list (owner's copy)."
|
||||
"notes": "Transcribed/confirmed 2026-08-15 from a photo of the owner's physical card face (research/scans/IMG_4681.jpeg). Corner: ATTACK, L.O.S. 6E printed name is SKELETON (not 'Create Skeleton')."
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -2040,14 +2040,14 @@
|
||||
"object"
|
||||
],
|
||||
"los": true,
|
||||
"text": "A magic wand that covers an enemy with webs, reducing movement by -3 (enemy can still use NUMBER cards for movement). Lasts one turn. Any fire-damage done to player in webs causes 2 extra points of damage due to webs burning. the wand has a limited number of charges determined by a NUMBER card played before use. Discard the wand when last charge is gone.",
|
||||
"text": "Wand covers enemy with webs, reducing movement by 3 (enemy can still use NUMBER cards for additional movement). Lasts one turn. Any fire damage done to player in webs causes two extra points of damage due to webs burning. The wand has a limited number of charges determined by NUMBER card played when first used. Discard the wand when last charge is gone.",
|
||||
"quantity": 1,
|
||||
"faqRulings": [
|
||||
"Webs, if burned, disappear immediately. h Strength If you tear a treasure out of someone else's hands, this does NOT count as picking up an object and does not end your turn. In fact, you can tear a treasure out of somebody's hands and drop it on the floor even while carrying another treasure."
|
||||
],
|
||||
"verification": {
|
||||
"status": "verbatim",
|
||||
"notes": "Card DB (5e-era) names this \"Sticky Stick\"; the official 6e-era Expansion #1 list (owner's copy) names it \"STICKY WAND\" - the Chessex rules sheet calls these items magic wands. Text from the DB card. Quantity and membership from the official Expansion Set #1 rules-sheet card list (owner's copy)."
|
||||
"notes": "Transcribed/confirmed 2026-08-15 from a photo of the owner's physical card face (research/scans/IMG_4682.jpeg). Corner: ATTACK, L.O.S."
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -2185,14 +2185,14 @@
|
||||
"cardType": "attack",
|
||||
"subtypes": [],
|
||||
"los": true,
|
||||
"text": "This rock-hard beast can punch a player (or a wall, etc.) for a D4 of damage. He moves at a rate of 3, controlled by creator. Moves immediately before the creating player. Takes 6 points of damage to destroy him, but at the end of each turn (the creator's turn) he gets back one point. Cannot carry objects.",
|
||||
"text": "This rock-hard beast can punch a player (or a wall, etc.) for a D4 of damage. It moves at a rate of 3, immediately before the creating player. It takes six points of damage to destroy the TROLL, but at the end of each turn of its creator, it gets back one point. The TROLL cannot carry objects.",
|
||||
"quantity": 1,
|
||||
"faqRulings": [
|
||||
"No, he does not normally go above 6 life-points, unless he has some other spell cast on him that allows this to happen."
|
||||
],
|
||||
"verification": {
|
||||
"status": "verbatim",
|
||||
"notes": "Official Expansion #1 list (owner's copy) names this \"TROLL\"; the card DB (5e-era) card is \"Create Troll\" - the list may abbreviate, or the card was retitled. Text from the DB card; verify the printed title. Quantity and membership from the official Expansion Set #1 rules-sheet card list (owner's copy)."
|
||||
"notes": "Transcribed/confirmed 2026-08-15 from a photo of the owner's physical card face (research/scans/IMG_4681.jpeg). Corner: ATTACK, L.O.S. 6E printed name is TROLL (not 'Create Troll')."
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -2233,18 +2233,18 @@
|
||||
"id": "warp-wand",
|
||||
"name": "Warp Wand",
|
||||
"set": "expansion1",
|
||||
"cardType": "object",
|
||||
"cardType": "neutral",
|
||||
"subtypes": [
|
||||
"stick",
|
||||
"object"
|
||||
],
|
||||
"los": true,
|
||||
"text": "This wand makes on section (one space long) of wall disappear during your turn, reappearing at the end of your turn. The magic wand has a number of charges equal to the NUMBER card played with it the first time it is used. Discard it after all the charges are used up. Only one charge may be used each turn.",
|
||||
"text": "This wand makes 1 section (one space long) of wall disappear during your turn, reappearing at the end of your turn. The magic wand has a number of charges equal to the NUMBER card played with it the first time it is used. Discard it after all the charges are used up. Only one charge may be used each turn.",
|
||||
"quantity": 1,
|
||||
"faqRulings": [],
|
||||
"verification": {
|
||||
"status": "verbatim",
|
||||
"notes": "Card DB (5e-era) names this \"Warp Stick\"; the official 6e-era Expansion #1 list (owner's copy) names it \"WARP WAND\" - the Chessex rules sheet calls these items magic wands. Text from the DB card. Quantity and membership from the official Expansion Set #1 rules-sheet card list (owner's copy)."
|
||||
"notes": "Transcribed/confirmed 2026-08-15 from a photo of the owner's physical card face (research/scans/IMG_4682.jpeg). Corner: NEUTRAL, L.O.S. (printed corner type is NEUTRAL; retains wand/object behavior per Exp1 rules)."
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -2269,14 +2269,14 @@
|
||||
"cardType": "attack",
|
||||
"subtypes": [],
|
||||
"los": true,
|
||||
"text": "This spell creates a wraith that moves through 1 wall or object per turn at will. If it enters the same square as a player (touching him), that player takes 2 points of damage and loses a random card. Wraith is killed by 4 points of damage. It is permanent and controlled by caster, and moves 3 spaces per turn. REFLECTIONS used on the wraith's touch will damage the wraith.",
|
||||
"text": "This spell creates a wraith that can move 3 spaces and through 1 wall or object per turn. If it enters the same square as a player, it touches him and he takes 2 points of damage and loses a random card. Wraith is killed by 4 points of damage. It is permanent and controlled by caster. REFLECTIONs used on the wraith's touch will damage the wraith.",
|
||||
"quantity": 1,
|
||||
"faqRulings": [
|
||||
"Yes, he can be attacked physically, with a DAGGER, punch, etc. If all the damage from his attack is stopped, the attacked Wizard still loses a card!"
|
||||
],
|
||||
"verification": {
|
||||
"status": "verbatim",
|
||||
"notes": "Official Expansion #1 list (owner's copy) names this \"WRAITH\"; the card DB (5e-era) card is \"Create Wraith\" - the list may abbreviate, or the card was retitled. Text from the DB card; verify the printed title. Fan DB commentary also flags a conflict between the FAQ ruling (card lost even if all damage stopped) and the base rule that stopped damage stops secondary effects. Quantity and membership from the official Expansion Set #1 rules-sheet card list (owner's copy). Fan DB commentary: The FAQ is in conflict with the rule that states that secondary effects are avoided if all of the damage from an attack is avoided; we give precidence to the rules, and do NOT take a card away from a wizard who FULL SHIELDS a wraith attack."
|
||||
"notes": "Transcribed/confirmed 2026-08-15 from a photo of the owner's physical card face (research/scans/IMG_4681.jpeg). Corner: ATTACK, L.O.S. 6E printed name is WRAITH (not 'Create Wraith')."
|
||||
}
|
||||
},
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user