Add complete token inventory from photos of Eric's counter sheets
IMG_4684-4687: all 33 token types, six double-sided wizard standees (front and back views), and 12 color-keyed treasure tokens documented in research/tokens-6e.md. Verification checklist is now fully closed. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -55,8 +55,10 @@ which layout was replaced before 7e, board backs.
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- ~~Physical dimensions~~ — sector boards are **7.5 in to a side** (1.5 in per space).
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- ~~Errata sheet~~ — **none** in the owner's 6e box.
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- [ ] Optional: token/counter-sheet photo (inventory is undocumented; the rulebook
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confirms "two counter sheets" but not their contents).
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- ~~Token/counter-sheet inventory~~ — DONE: full token set photographed (IMG_4684–4687),
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inventory in `research/tokens-6e.md`. 33 token types + 6 double-sided wizard
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standees + 12 color-keyed treasures. No numbered duration/charge tokens were
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present (cosmetic-only; digital tracks these natively).
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## 📦 If Expansion Set #2 is ever acquired
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# Official 6E + Expansion #1 token inventory — PRIMARY SOURCE
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Transcribed from photos of the owner's complete token set (research/scans/IMG_4684–4687,
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2026-08-15). These are the contents of the counter sheets ("two sheets of cardboard
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counters" per the base rulebook, plus Expansion #1's two sheets). Quantities per type are
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not established by these photos (they show one of each type); the rulebook implies
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multiples of the common types (walls, thornbushes, etc.).
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## Terrain / map-alteration tokens (IMG_4684, IMG_4685)
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- Wall (appears on both photos — plain brick wall segment; multiples certain)
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- Destroy wall (rubble burst — marks a destroyed wall section)
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- Fire wall (pink flames over wall)
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- Illusion wall (wavy wall)
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- Solid stone (block filling a square — FILL SQUARE WITH STONE)
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- Slime (green slime — FILL SQUARE WITH SLIME)
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- Door (wooden door — CREATE DOOR)
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- Jam lock (door with jammed mechanism)
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- Lock gone (door with lock removed — REMOVE LOCK)
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- Pit (dark pit in floor — CREATE PIT)
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- Thorn bush (green spiky bush)
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- Rosebush (bush with red roses)
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- Dustcloud (black cloud)
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- Shadow (dark silhouette)
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- Redirection A / Redirection B (arrow-into-warp door art; two lettered types, per the
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REDIRECTION card's "A tokens ... B tokens" instructions)
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- Dimensional Warp (spiral vortex)
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## Object tokens
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- Magic stone (pink gem)
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- Magic wand (ornate wand)
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- Dagger
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- Master key
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- Rock (LARGE ROCK)
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- Safe
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- Tacks (HANDFUL OF TACKS)
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- Boobytrap (mousetrap art)
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## Monster tokens
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- Skeleton
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- Troll (purple-hatted)
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- Wraith (black spectre)
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- Fire imp (red imp in flames)
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- Killer ooze (green ooze)
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- Democratic monster (red lobster-octopus creature)
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## Wizard & treasure tokens (IMG_4686 fronts, IMG_4687 backs)
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Six wizards, each a fold-in-half standee printed on BOTH sides (front view on one half,
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BACK view of the same wizard on the other — so the standee reads correctly from either
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side of the table). Each wizard has a matching pair of color-keyed treasure chest tokens
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(12 treasure tokens total). Base game = 4 plastic bases, Expansion #1 adds 2 more.
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| Color | Wizard art |
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|---|---|
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| Green | Winged-helm wizard, green cape |
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| Red | Wizard in tiger hood |
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| Magenta | Horned-mask wizard |
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| Dark blue/purple | Crescent-helm wizard |
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| Light blue | Classic starry pointed hat + crystal ball |
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| Yellow | Egyptian-styled wizard with ankh |
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## Misc
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- Alter Ego (head with second face — ALTER EGO card marker)
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## Notes for the digital version
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- No numbered duration/charge tokens appear in the set photos; the rulebook says duration
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tokens "marked with a number of turns" exist on the counter sheet and Exp1 mentions
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charge tokens — either they're absent from this copy or unphotographed; digital version
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tracks durations/charges natively anyway, so this is cosmetic-only.
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- The front+back wizard standee art is a gift for the future first-person replay feature:
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period-accurate front and rear views of all six wizards exist.
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