Files
waving-hands/src/routes/play/+page.svelte
T

127 lines
3.4 KiB
Svelte

<script lang="ts">
import { goto } from '$app/navigation';
import Board from '$lib/components/Board.svelte';
import { COMPACT_QUERY, duel, NAME_MAX } from '$lib/game/duel.svelte';
let confirmingNew = $state(false);
let renaming = $state(false);
let nameDraft = $state('');
function startRename() {
nameDraft = duel.you.name;
renaming = true;
}
function saveName(e: SubmitEvent) {
e.preventDefault();
duel.setName(nameDraft);
renaming = false;
}
function startNew() {
if (duel.inProgress && !confirmingNew) {
confirmingNew = true;
return;
}
confirmingNew = false;
duel.newGame();
}
$effect(() => {
duel.persist();
});
// The store's idea of a narrow screen must agree with the stylesheets' breakpoint.
$effect(() => {
const query = window.matchMedia(COMPACT_QUERY);
const apply = () => (duel.compact = query.matches);
apply();
query.addEventListener('change', apply);
return () => query.removeEventListener('change', apply);
});
</script>
<svelte:head>
<title>Waving Hands: against the bot</title>
</svelte:head>
<header class="masthead">
<div>
<h1>Waving Hands</h1>
{#if renaming}
<form class="rename" onsubmit={saveName}>
<label class="field">
<span>Your name</span>
<!-- svelte-ignore a11y_autofocus -->
<input type="text" bind:value={nameDraft} maxlength={NAME_MAX} autofocus autocomplete="nickname" placeholder="Leave empty for a drawn name" />
</label>
<button type="submit" class="reveal small">Save</button>
<button type="button" class="quiet" onclick={() => (renaming = false)}>Cancel</button>
</form>
{:else}
<p class="standfirst">
You are <em>{duel.you.name}</em><button type="button" class="link" onclick={startRename}>change name</button>, duelling <em>{duel.foe.name}</em>.
{#if duel.state.turn === 0}Each turn, each wizard chooses one gesture per hand, and the gestures are shown together. The right run of gestures on one hand is a spell.{/if}
</p>
{/if}
</div>
<nav class="actions">
<a class="quiet" href="/guide">How to play</a>
<a class="quiet" href="/rules">Rules</a>
<button type="button" class="quiet" onclick={startNew}>New duel</button>
<a class="quiet" href="/">The hall</a>
</nav>
</header>
{#if confirmingNew}
<div class="confirm" role="alertdialog" aria-labelledby="confirm-heading">
<p id="confirm-heading">Abandon the duel against {duel.foe.name}? Turn {duel.turnNumber} will be lost.</p>
<div class="choices">
<button type="button" class="reveal small" onclick={startNew}>Start a new duel</button>
<button type="button" class="quiet" onclick={() => (confirmingNew = false)}>Keep playing</button>
</div>
</div>
{/if}
<Board {duel} />
<footer class="colophon">
<p>After Richard Bartle's <em>Waving Hands</em> (1977), also known as Spellbinder and Spellcaster. <a href="/rules">Read the full rules</a>. A rule read wrong or a bug found: <a href="mailto:eric@ericwagoner.com">send word</a>.</p>
</footer>
<style>
.standfirst .link {
margin-left: 0.5em;
font-size: 0.8rem;
}
.rename {
display: flex;
flex-wrap: wrap;
align-items: center;
gap: 0.5rem 0.75rem;
margin-top: 0.4rem;
}
.rename input {
width: 14em;
}
.confirm {
max-width: 1280px;
margin: 0 auto 0.75rem;
padding: 0.75rem var(--gutter);
}
.confirm p {
color: var(--blood);
margin-bottom: 0.5rem;
}
.choices {
display: flex;
gap: 0.6rem;
flex-wrap: wrap;
}
</style>