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Eric WagonerandClaude Opus 4.8 f6611257b3 Add themed board game library at /mygames/
Embed the bggpipe "Game Shelves" export (static/games/) into a themed
Hugo page. A small loader (embed.js) fetches each export page, lifts out
its <main>, rewrites relative URLs, and rewires game links to ?g=<slug>
so the blog chrome stays on every page; embed.css scopes the export's
component styling to the embed. The export itself is untouched and stays
re-exportable. Adds the menu entry and excludes badges/ from deploy.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-06 19:15:26 -04:00

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<h1>Before I Kill You, Mister Spy... <span class="meta">(1996)</span></h1>
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<div class="art"><img src="../art/164-28465.jpg" alt="box art for Before I Kill You, Mister Spy..."></div>
<div class="facts"><div class="factrow"><b>players</b> 26 players (best at 4, 5)</div><div class="factrow"><b>playing time</b> 30 min</div><div class="factrow"><b>ages</b> 12+</div><div class="factrow"><b>weight</b> 1.26 / 5</div><div class="factrow"><b>BGG rank</b> 30199</div><div class="factrow"><b>BGG rating</b> 5.43</div><div class="factrow"><b>designers</b> <span class="chip">James Ernest</span></div><div class="factrow"><b>artists</b> <span class="chip">James Ernest</span> <span class="chip">Cheyenne Wright</span></div><div class="factrow"><b>publishers</b> <span class="chip">Cheapass Games</span></div><div class="factrow"><b>categories</b> <span class="chip">Card Game</span> <span class="chip">Spies / Secret Agents</span></div><div class="factrow"><b>mechanics</b> <span class="chip">Push Your Luck</span></div></div>
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<div class="card"><div class="factrow"><b>my copy</b> Cheapass black and white &quot;Better Edition&quot; edition · 2001</div><div class="factrow"><b>publishers</b> <span class="chip">Cheapass Games</span></div><div class="factrow"><b>languages</b> <span class="chip">English</span></div></div>
<div class="card desc">Before I Kill You, Mr. Bond is a silly, stupid game straight from the Cheapass Games playbook. In it, players take on the role of villains building their remote fortresses and capturing secret agents. When one is captured, he can be killed right away, but what&#x27;s the fun in that? The real points come when you slowly reveal your secret plan to him — or leave him to be eaten by sharks. Of course, that&#x27;s where the risk is, too, and the longer you postpone the kill, the greater the likelihood that another player will produce a card that allows the agent to escape and destroy your fortress.
Reissued in color in 2004 as James Ernest&#x27;s Totally Renamed Spy Game (with many more cards), then reissued again in 2016 as Before I Kill You, Mister Spy...</div>
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