Port the export's physical shelf layout (.wall/.orow/.ocell) into the scoped embed.css so /mygames/?g=shelves renders the wall in true proportions, using the cream board color and accent-purple links for legibility on the dark theme. Includes a fresh bggpipe re-export (new Etherfields and Red Dragon Inn titles, updated art). embed.js/embed.css are untouched by the export. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
35 lines
3.5 KiB
HTML
35 lines
3.5 KiB
HTML
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<html lang="en">
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<title>Give Me the Brain! · The Game Shelves</title>
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<meta name="description" content="Give Me the Brain! in The Game Shelves">
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<meta property="og:title" content="Give Me the Brain! · The Game Shelves">
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<link rel="icon" href="data:image/svg+xml,<svg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 100 100'><text y='.9em' font-size='90'>🎲</text></svg>">
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<header class="site"><a href=".././">The Game Shelves</a>
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<span class="sub">a board game library</span></header>
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<main>
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<p><a href="../">← the whole library</a> · <a href="https://boardgamegeek.com/boardgame/176" rel="noopener">view on BGG ↗</a></p>
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<h1>Give Me the Brain! <span class="meta">(1996)</span></h1>
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<div class="detail">
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<div class="art"><img src="../art/176-27673.jpg" alt="box art for Give Me the Brain!"></div>
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<div class="facts"><div class="factrow"><b>players</b> 3–8 players (best at 4)</div><div class="factrow"><b>playing time</b> 15 min</div><div class="factrow"><b>ages</b> 10+</div><div class="factrow"><b>weight</b> 1.27 / 5</div><div class="factrow"><b>BGG rank</b> 8096</div><div class="factrow"><b>BGG rating</b> 5.84</div><div class="factrow"><b>designers</b> <span class="chip">James Ernest</span></div><div class="factrow"><b>artists</b> <span class="chip">Brian Snoddy</span></div><div class="factrow"><b>publishers</b> <span class="chip">Cheapass Games</span> <span class="chip">James Ernest Games</span> <span class="chip">Steve Jackson Games</span> <span class="chip">Truant Spiele</span></div><div class="factrow"><b>categories</b> <span class="chip">Card Game</span> <span class="chip">Zombies</span></div><div class="factrow"><b>mechanics</b> <span class="chip">Action Points</span> <span class="chip">Auction / Bidding</span> <span class="chip">Hand Management</span></div></div>
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</div>
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<div class="card"><div class="factrow"><b>my copy</b> Czech edition · 1997</div><div class="factrow"><b>publishers</b> <span class="chip">Cheapass Games</span></div><div class="factrow"><b>languages</b> <span class="chip">Czech</span></div></div>
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<div class="card desc">Working in fast-food is hell. All the employees are zombies, and you can't find a single brain amongst them. Except for the brain part - there is, in fact, one brain - that's the premise of Give Me the Brain!, a card game in which players take on the roles of zombies in a fast-food restaurant in hell. They all have to complete a number of tasks before leaving work, and the work keeps piling on. Even worse, some of the tasks require basic intelligence and there's only one brain to go around.
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Note: Give Me the Brain: Superdeluxe Edition has 100 cards, instead of 112 with a few cards adjusted from previous versions.</div><div class="card"><div class="factrow"><b>where it lives</b> Library Kallax · B3</div></div>
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<p>The Game Shelves · cataloged from shelf photos by
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<a href="https://git.kestrelsnest.social/eric/bggpipe"
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rel="noopener">bggpipe</a></p>
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<p>Game data and cover images from <a href="https://boardgamegeek.com"
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rel="noopener">BoardGameGeek</a>. BoardGameGeek and BGG are trademarks of
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