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kestrelsnest-blog/static/games/britannia/index.html
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Eric WagonerandClaude Opus 4.8 cfabb20537 Add shelves page to game library; refresh bggpipe export
Port the export's physical shelf layout (.wall/.orow/.ocell) into the
scoped embed.css so /mygames/?g=shelves renders the wall in true
proportions, using the cream board color and accent-purple links for
legibility on the dark theme. Includes a fresh bggpipe re-export (new
Etherfields and Red Dragon Inn titles, updated art). embed.js/embed.css
are untouched by the export.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-09 16:36:24 -04:00

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<header class="site"><a href=".././">The Game Shelves</a>
<span class="sub">a board game library</span></header>
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<p><a href="../">← the whole library</a> · <a href="https://boardgamegeek.com/boardgame/240" rel="noopener">view on BGG ↗</a></p>
<h1>Britannia <span class="meta">(1986)</span></h1>
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<div class="art"><img src="../art/240-24621.jpg" alt="box art for Britannia"></div>
<div class="facts"><div class="factrow"><b>players</b> 35 players (best at 4)</div><div class="factrow"><b>playing time</b> 180300 min</div><div class="factrow"><b>ages</b> 12+</div><div class="factrow"><b>weight</b> 3.16 / 5</div><div class="factrow"><b>BGG rank</b> 1210</div><div class="factrow"><b>BGG rating</b> 7.18</div><div class="factrow"><b>designers</b> <span class="chip">Lewis Pulsipher</span></div><div class="factrow"><b>artists</b> <span class="chip">Alex Anders</span> <span class="chip">Mark Bromley</span> <span class="chip">Guy Gentry</span> <span class="chip">Norbert Gräf</span> <span class="chip">Tomasz Jedruszek</span> <span class="chip">Patrick McEvoy</span> <span class="chip">Kurt Miller</span> <span class="chip">George I. Parrish, Jr.</span></div><div class="factrow"><b>publishers</b> <span class="chip">The Avalon Hill Game Co</span> <span class="chip">Fantasy Flight Games</span> <span class="chip">Gibsons</span> <span class="chip">Delta Vision Publishing</span> <span class="chip">Devir</span> <span class="chip">Edge Entertainment</span></div><div class="factrow"><b>categories</b> <span class="chip">Ancient</span> <span class="chip">Civilization</span> <span class="chip">Medieval</span> <span class="chip">Wargame</span></div><div class="factrow"><b>mechanics</b> <span class="chip">Area Movement</span> <span class="chip">Dice Rolling</span> <span class="chip">Simulation</span> <span class="chip">Stat Check Resolution</span> <span class="chip">Voting</span></div></div>
</div>
<div class="card"><div class="factrow"><b>my copy</b> Avalon Hill second edition · 1987</div><div class="factrow"><b>publishers</b> <span class="chip">The Avalon Hill Game Co</span></div><div class="factrow"><b>languages</b> <span class="chip">English</span></div></div>
<div class="card desc">&quot;Britannia&quot; is a historical Strategic board-wargame that broadly depicts the millennia-long struggle for control of England, Scotland, and Wales. The game begins with the Roman invasion of 43 A.D., continues through the many struggles between Angles, Saxons, Picts, Norsemen, Scots, Irish, and other tribes, and ends with the Norman invasion of 1066.
Britannia allows players to re-create this epic history, re-enacting important battles in some cases, altering the course of history in others. The game rules discourage players from making historically unrealistic moves, but also give players the freedom to alter Great Britains history in important ways, creating countless interesting “what if?” scenarios. What if Boudiccas Revolt against the Romans had been more successful? What if the Romans and the Romano-British had repelled the Saxon invasions of the 5th and 6th centuries? What if William the Conqueror had died during the Norman invasion of 1066?
In Britannia, the players will determine the destiny of a kingdom.</div><div class="card"><div class="factrow"><b>where it lives</b> Library Kallax · D2</div></div>
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