Add themed board game library at /mygames/
Embed the bggpipe "Game Shelves" export (static/games/) into a themed Hugo page. A small loader (embed.js) fetches each export page, lifts out its <main>, rewrites relative URLs, and rewires game links to ?g=<slug> so the blog chrome stays on every page; embed.css scopes the export's component styling to the embed. The export itself is untouched and stays re-exportable. Adds the menu entry and excludes badges/ from deploy. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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<!doctype html>
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<html lang="en">
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<title>Wiz-War (9th Edition) · The Game Shelves</title>
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<meta name="description" content="Wiz-War (9th Edition) in The Game Shelves">
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<meta property="og:title" content="Wiz-War (9th Edition) · The Game Shelves">
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<meta property="og:image" content="../art/324937.jpg">
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<link rel="icon" href="data:image/svg+xml,<svg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 100 100'><text y='.9em' font-size='90'>🎲</text></svg>">
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<link rel="stylesheet" href="../style.css">
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<header class="site"><a href=".././">The Game Shelves</a>
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<span class="sub">a board game library</span></header>
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<main>
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<p><a href="../">← the whole library</a> · <a href="https://boardgamegeek.com/boardgame/324937" rel="noopener">view on BGG ↗</a></p>
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<h1>Wiz-War (9th Edition) <span class="meta">(2023)</span></h1>
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<div class="detail">
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<div class="art"><img src="../art/324937.jpg" alt="box art for Wiz-War (9th Edition)"></div>
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<div class="facts"><div class="factrow"><b>players</b> 2–6 players (best at 4)</div><div class="factrow"><b>playing time</b> 60 min</div><div class="factrow"><b>ages</b> 10+</div><div class="factrow"><b>weight</b> 2.00 / 5</div><div class="factrow"><b>BGG rank</b> 11443</div><div class="factrow"><b>BGG rating</b> 6.75</div><div class="factrow"><b>designers</b> <span class="chip">Tom Jolly</span></div><div class="factrow"><b>artists</b> <span class="chip">Phil Foglio</span></div><div class="factrow"><b>publishers</b> <span class="chip">Steve Jackson Games</span></div><div class="factrow"><b>categories</b> <span class="chip">Fantasy</span> <span class="chip">Fighting</span></div><div class="factrow"><b>mechanics</b> <span class="chip">Grid Movement</span> <span class="chip">Map Deformation</span> <span class="chip">Modular Board</span> <span class="chip">Player Elimination</span></div></div>
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</div>
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<div class="card desc">In Wiz-War, players are transformed into wizards who attempt to collect treasures from a twisted maze.
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At the heart of the game is a deck of cards that the players use to cast spells, power up spells, and augment movement. Each turn, players can move up to three spaces (or more with the use of number cards). However, the goal is to penetrate the other players' sections of the maze, pick up one of their treasures, and bring it back to your home base. The first player to capture two such treasures or kill all the other wizards wins.</div>
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<footer>
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<p><a class="pbb" href="https://boardgamegeek.com" rel="noopener"><img src="../art/powered-by-bgg.png" alt="Powered by BGG" height="40"></a></p>
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<p>The Game Shelves · cataloged from shelf photos by
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<a href="https://git.kestrelsnest.social/eric/bggpipe"
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rel="noopener">bggpipe</a></p>
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<p>Game data and cover images from <a href="https://boardgamegeek.com"
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rel="noopener">BoardGameGeek</a>. BoardGameGeek and BGG are trademarks of
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BoardGameGeek, LLC; this page is an independent project, not affiliated
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with or endorsed by BoardGameGeek.</p>
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</footer>
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</main>
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</html>
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