Add themed board game library at /mygames/

Embed the bggpipe "Game Shelves" export (static/games/) into a themed
Hugo page. A small loader (embed.js) fetches each export page, lifts out
its <main>, rewrites relative URLs, and rewires game links to ?g=<slug>
so the blog chrome stays on every page; embed.css scopes the export's
component styling to the embed. The export itself is untouched and stays
re-exportable. Adds the menu entry and excludes badges/ from deploy.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Eric Wagoner
2026-08-06 19:15:26 -04:00
co-authored by Claude Opus 4.8
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<header class="site"><a href=".././">The Game Shelves</a>
<span class="sub">a board game library</span></header>
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<p><a href="../">← the whole library</a> · <a href="https://boardgamegeek.com/boardgame/177" rel="noopener">view on BGG ↗</a></p>
<h1>Advanced Civilization <span class="meta">(1991)</span></h1>
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<div class="facts"><div class="factrow"><b>players</b> 28 players (best at 6, 7, 8)</div><div class="factrow"><b>playing time</b> 360480 min</div><div class="factrow"><b>ages</b> 12+</div><div class="factrow"><b>weight</b> 3.65 / 5</div><div class="factrow"><b>BGG rating</b> 8.01</div><div class="factrow"><b>designers</b> <span class="chip">Lauren Banerd</span> <span class="chip">Jim Eliason</span> <span class="chip">Jeff Groteboer</span> <span class="chip">Bruce Harper</span> <span class="chip">Eric Hunter</span> <span class="chip">Steven Padgett</span> <span class="chip">Gary Rapanos</span> <span class="chip">Michael Roos</span> <span class="chip">Jennifer Schlickbernd</span> <span class="chip">Jeff Suchard</span></div><div class="factrow"><b>artists</b> <span class="chip">Rodger B. MacGowan</span></div><div class="factrow"><b>publishers</b> <span class="chip">The Avalon Hill Game Co</span></div><div class="factrow"><b>categories</b> <span class="chip">Ancient</span> <span class="chip">Civilization</span> <span class="chip">Economic</span> <span class="chip">Expansion for Base-game</span> <span class="chip">Negotiation</span></div><div class="factrow"><b>mechanics</b> <span class="chip">Area Movement</span> <span class="chip">Commodity Speculation</span> <span class="chip">Set Collection</span> <span class="chip">Trading</span></div></div>
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<div class="card"><div class="factrow"><b>my copy</b> English edition · 1991</div><div class="factrow"><b>publishers</b> <span class="chip">The Avalon Hill Game Co</span></div><div class="factrow"><b>languages</b> <span class="chip">English</span></div></div>
<div class="card desc">The use of the word &quot;Advanced&quot; to describe this expansion followed existing Avalon Hill tradition. &quot;Enhanced&quot; is likely more appropriate. Playing with this expansion is no more difficult than playing the base Civilization game. This expansion reworks a few of the original rules, includes a reworked version of Civilization: Expansion Trade Cards Set and adds more civilization advancements to the technology tree.
Included are more civilization advancements (both quantity and type), which give the players new options for advancement, as well as a slightly restructured commodity trading round, which has new resources and disasters to be traded. The most significant aspect of the game is a restructuring of the advancement/victory conditions, which remove the limits on advancement cards. Some claim this makes the strategies more homogeneous while others claim the reverse is true.</div>
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