Eric WagonerandClaude Fable 5.1 d32488b803 The nightly rollup and backup say by their exit status whether they managed, and the deploy leaves the cron file off a host the hall schedules
On the shared host the hall's hall-nightly.sh (game-kit, gamehall/ops) runs
both scripts for every game and checks in with Sentry Crons once for all,
so this game's own check-in files are absent there and its exit status is
the word. A box of its own keeps its cron and check-ins as before.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-12 10:07:06 -04:00
2026-09-23 12:45:44 -04:00

Hnefatafl

The Viking board game, in the browser: the attackers must take the king, the king must reach the edge. Tablut, the nine-by-nine game Linnaeus wrote down in 1732, by default, on a board that shows its age; Copenhagen rules on the eleven-by-eleven board, where the king needs a corner, as an option.

Built on the game kit: src/lib/game/ is the game (rules as data in rules.ts, the board's mechanics in board.ts, the engine in index.ts, a short alpha-beta bot in bot.ts), src/lib/components/Board.svelte is the board, and everything else is the kit's hall, tables, gallery, ledgers, reports desk and ops tools. docs/conventions.md is the house style; the guide here departs from it in one way, walking the page in words and one drawn figure rather than screenshots.

npm install && (cd server && npm install)
npm run dev:all     # server and site together; Ctrl-C stops both
npm run server      # the game server on port 8789
npm run dev -- --host

Tests: npm test. Deploy: deploy/deploy.sh <ip> after deploy/README.md.

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Description
Hnefatafl, the Viking board game, in the browser: Copenhagen rules and Linnaeus's Tablut, on the game kit.
Readme
1.3 MiB
Languages
TypeScript 46.9%
Svelte 36.6%
Shell 10.6%
Python 2.9%
CSS 1.4%
Other 1.6%