Coordinates on the board, moves in the record shown on the board, a status strip above it with the capture in words, notes under the variant selector and a still that follows it, keyboard play, and a way back to the game from the rules
From a tester's review. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
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co-authored by
Claude Fable 5.1
parent
bac7182915
commit
5db89edbc1
@@ -44,9 +44,9 @@ export interface State {
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export type Input = { from: number; to: number };
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export const SIDES: { value: Side; label: string }[] = [
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{ value: 'defenders', label: 'the defenders, with the king' },
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{ value: 'attackers', label: 'the attackers' }
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export const SIDES: { value: Side; label: string; note: string }[] = [
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{ value: 'defenders', label: 'the defenders, with the king', note: 'Fewer pieces, and the king must reach safety before the ring closes.' },
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{ value: 'attackers', label: 'the attackers', note: 'Twice the pieces, and the first move; close every road and take the king.' }
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];
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// --- The board ---------------------------------------------------------------
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@@ -91,7 +91,7 @@ function neighbors(size: number, i: number): number[] {
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}
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/** The square on the far side of `mid` from `from`, or -1 off the board. */
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function beyond(size: number, from: number, mid: number): number {
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export function beyond(size: number, from: number, mid: number): number {
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const a = cellOf(size, from);
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const b = cellOf(size, mid);
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const c = { x: b.x + (b.x - a.x), y: b.y + (b.y - a.y) };
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@@ -390,8 +390,8 @@ export const game: GameSpec<State, Input> = {
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key: 'set',
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label: 'Rules',
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choices: [
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{ value: 'copenhagen', label: 'Copenhagen, 11 by 11' },
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{ value: 'tablut', label: 'Tablut, 9 by 9, after Linnaeus' }
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{ value: 'copenhagen', label: 'Copenhagen, 11 by 11', note: 'The modern tournament game. The king escapes to a corner and falls only to four attackers, three beside the throne.' },
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{ value: 'tablut', label: 'Tablut, 9 by 9, after Linnaeus', note: 'The older game. The king escapes to any edge square, and away from the throne two attackers take him like any piece.' }
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],
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default: 'copenhagen'
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},
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